Card Number: 83/108
Rarity: Uncommon
Card Type: Tool
Card Text: Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
Your turn does not end if...
Card Number: 54/108
Rarity: Common
Card Type: Dragon
HP: 60
Stage: Basic
Attack 1: [1R] Continuous Headbutt (30x)
Flip a coin until you get tails. This attack does 30 damage times the n...
Card Number: 84/108
Rarity: Uncommon
Card Type: Tool
Card Text: Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
Whenever you attach an En...
Card Number: 49/108
Rarity: Common
Card Type: Dragon
HP: 50
Stage: Basic
Attack 1: [G] Hook (10)
Attack 2: [1L] Slam (20x)
Flip 2 coins. This attack does 20 damage times the number of...
Card Number: 95/108
Rarity: Uncommon
Card Type: Tool
Card Text: Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon tool attached to it.
Damage from the attacks o...
Card Number: 89/108
Rarity: Uncommon
Card Type: Stadium
Card Text: Each player can have up to 8 Pokemon on his or her bench.
(When this card leaves play, each player discards Benched Pokemo...
Card Number: 14/160
Rarity: Uncommon
Card Type: Grass
HP: 80
Stage: Stage 1
Attack 1: [G] Spiral Gyration
Your opponent's Active Pokemon is now Confused. Switch this Pokemon with 1 of y...
Card Number: 96/108
Rarity: Uncommon
Card Type: Supporter
Card Text: Search your deck for up to 3 Colorless Pokemon and put them into your hand. Shuffle your deck afterward.
Card Number: 94/108
Rarity: Uncommon
Card Type: Supporter
Card Text: Search your deck for a card that evolves from 1 of your Pokemon (excluding Pokemon EX) and put it onto that Pokemon (Thi...
Card Number: 20/160
Rarity: Common
Card Type: Fire
HP: 60
Stage: Basic
Attack 1: [1] Roar
Your opponent switches his or her Active Pokemon with 1 of his or her Benched Pokemon.
Attack...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.