Card Number: 83/108
Rarity: Uncommon
Card Type: Item
Card Text: Heal 30 damage from 1 of your Pokémon.
You may play as many Item cards as you like during your turn (before your attack).
Card Number: 99/114
Rarity: Uncommon
Card Type: Item
Card Text: Your opponent reveals his or her hand. Put any number of Basic Pokemon you find there onto your opponent's Bench.
Card Number: 85/108
Rarity: Uncommon
Card Type: Item
Card Text: Put a Basic Pokémon from your discard pile onto your Bench.
You may play as many Item cards as you like during your turn (bef...
Card Number: 84/108
Rarity: Uncommon
Card Type: Supporter
Card Text: Draw cards until you have 7 cards in your hand. Your turn ends.
You may play only 1 Supporter card during your turn (bef...
Card Number: 9/114
Rarity: Common
Card Type: Grass
HP: 50
Stage: Basic
Attack 1: [G] Bide
Flip a coin. If heads, if this Pokemon would be Knocked Out by damage from an attack during you...
Card Number: 88/108
Rarity: Uncommon
Card Type: Item
Card Text: Switch your Active Pokemon with 1 of your Benched Pokemon.
You may play as many Item cards as you like during your turn (befo...
Card Number: 7/114
Rarity: Rare
Card Type: Grass
HP: 110
Stage: Stage 1
Card Text: Ability — Sonic Vision
If you have exactly 4 cards in your hand, ignore all Energy in the attack cost ...
Card Number: 5/114
Rarity: Rare
Card Type: Grass
HP: 90
Stage: Stage 2
Attack 1: [1] Fluffy Transport
Switch 1 of your opponent's Benched Pokemon with his or her Active Pokemon.
Attac...
Card Number: 11/114
Rarity: Holo Rare
Card Type: Grass Darkness
HP: 140
Stage: Stage 2
Attack 1: [G] Wicked Wind (40)
Until the end of your opponent's next turn, each Stadium or Pokemon...
Card Number: 16/114
Rarity: Common
Card Type: Fire
HP: 60
Stage: Basic
Attack 1: [1] Returning Flames
Put 2 Fire Energy cards from your discard pile into your hand.
Attack 2: [R] Live...
Card Number: 20/114
Rarity: Holo Rare
Card Type: Fire
HP: 130
Stage: Stage 2
Attack 1: [RR] Flare Blitz (12)
Discard all Fire Energy attached to this Pokemon.
Attack 2: [RR] Flare Up ...
Card Number: 10/114
Rarity: Uncommon
Card Type: Grass
HP: 70
Stage: Stage 1
Attack 1: [G] Harden
During your opponent's next turn, if this Pokemon would be damaged by an attack, prevent...
Card Number: 32/114
Rarity: Rare
Card Type: Water
HP: 140
Stage: Stage 2
Attack 1: [1W] Ultimate Blade (40)
If the damage from this attack reduces your opponent's Active Pokemon's HP to...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.