Card Number: 123/214
Rarity: Common
Card Type: Metal
HP: 60
Stage: Basic
Attack 1: [M] Rigidify
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after a...
Card Number: 120/167
Rarity: Common
Card Type: Metal
HP: 70
Stage: Basic
Attack 1: [M] Double-Edge (20)This Pokémon also does 10 damage to itself.
Weakness: Rx2
Resistance: G-30
R...
Card Number: 087/159
Rarity: Common
Card Type: Metal
HP: 70
Stage: Basic
Attack 1: [M] Ram (10)
Attack 2: [2] Slight Intrusion (30)
This Pokémon also does 10 damage to itself.
Weakn...
Card Number: 062/182
Rarity: Common
Card Type: Water
HP: 70
Stage: Basic
Attack 1: [W] Reckless Charge (30) This Pokémon also does 10 damage to itself.
Weakness: Lx2
Retreat Cost: 1
Card Number: 041/185
Rarity: Common
Card Type: Water
HP: 60
Stage: Basic
Attack 1: [1] Flock
Search your deck for up to 2 Arrokuda and put them onto your Bench. Then, shuffle your deck....
Card Number: 171/193
Rarity: Uncommon
Card Type: Stadium
Card Text: Once during each player's turn, that player may search their deck for a Basic Pokémon that doesn’t have a Rule Box and pu...
Card Number: 229/197
Rarity: Hyper Rare
Card Type: Stadium
Card Text: Once during each player's turn, that player may search their deck for a Basic Pokémon that doesn’t have a Rule Box and ...
Card Number: 076/091
Rarity: Uncommon
Card Type: Stadium
Card Text: Once during each player's turn, that player may search their deck for a Basic Pokémon that doesn’t have a Rule Box and pu...
Card Number: 018/128
Rarity: Common
Card Type: Water
HP: 120
Stage: Basic
Card Text: Ability: Frosty Flapping Once during your turn, if you have Moltres and Zapdos in play, you may use ...
Card Number: 132/128
Rarity: Illustration Rare
Card Type: Water
HP: 120
Stage: Basic
Card Text: Ability: Frosty Flapping Once during your turn, if you have Moltres and Zapdos in play, y...
Card Number: 024/078
Rarity: Holo Rare
Card Type: Water
HP: 120
Stage: Basic
Card Text: Ability — Ice Symbol
Your Basic W Pokémon's attacks, except any Articuno, do 10 more damage to yo...
Card Number: 032/159
Rarity: Uncommon
Card Type: Water
HP: 110
Stage: Basic
Attack 1: [1] Frigid Fluttering
Search your deck for up to 2 Basic Water Energy cards and attach them to this...
Card Number: 161/159
Rarity: Illustration Rare
Card Type: Water
HP: 110
Stage: Basic
Attack 1: [1] Frigid Fluttering
Search your deck for up to 2 Basic Water Energy cards and attach the...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.