Card Number: 177/236
Rarity: Uncommon
Card Type: Colorless
HP: 90
Stage: Basic
Card Text: Ability — Hearing
Once during your turn (before your attack), if this Pokémon is your Active Po...
Card Number: 173/197
Rarity: Common
Card Type: Colorless
HP: 100
Stage: Basic
Attack 1: [1] Find a Friend
Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shu...
Card Number: 074/086
Rarity: Common
Card Type: Colorless
HP: 100
Stage: Basic
Attack 1: [C] Return (30) You may draw cards until you have 6 cards in your hand.
Weakness: Fx2
Retreat...
Card Number: 151/086
Rarity: Illustration Rare
Card Type: Colorless
HP: 100
Stage: Basic
Attack 1: [C] Return (30) You may draw cards until you have 6 cards in your hand.
Weakness: Fx...
Card Number: 186/202
Rarity: Uncommon
Card Type: Special Energy
Card Text: You can play this card only if you discard a card from your hand.
While this card is attached to a Pokemon, it pro...
Card Number: 024/088
Rarity: Rare
Card Type: Water
HP: 170
Stage: Stage 2
Card Text: Ability: Tundra Wall All of your Pokémon that have any Water Energy attached take 50 less damage fro...
Card Number: 024/088
Rarity: Rare
Card Type: Water
HP: 170
Stage: Stage 2
Card Text: Ability: Tundra Wall All of your Pokémon that have any Water Energy attached take 50 less damage fro...
Card Number: 092/088
Rarity: Illustration Rare
Card Type: Water
HP: 170
Stage: Stage 2
Card Text: Ability: Tundra Wall All of your Pokémon that have any Water Energy attached take 50 le...
Card Number: 024/086
Rarity: Uncommon
Card Type: Water
HP: 160
Stage: Stage 1
Attack 1: [W] Iceberg Breaker (60x) Discard the top 6 cards of your deck, and this attack does 60 damage fo...
Card Number: 30/131
Rarity: Rare
Card Type: Water
HP: 140
Stage: Stage 1
Attack 1: [2W] Frozen Ground (80)
Your opponent can't play any Stadium cards from their hand during their next t...
Card Number: 045/203
Rarity: Uncommon
Card Type: Water
HP: 150
Stage: Stage 1
Attack 1: [2W] Frost Barrier (80)
During your opponent's next turn, this Pokemon takes 30 less damage from ...
Card Number: 31/106
Rarity: Uncommon
Card Type: Water
HP: 130
Stage: Stage 1
Attack 1: Frost Barrier -- 40
During your opponent's next turn, any damage done to this Pokémon by attacks i...
Card Number: 130/198
Rarity: Uncommon
Card Type: Supporter
Card Text: Draw 3 cards. If you drew any cards in this way, your opponent discards Pokemon from their Bench until they have 3.
Card Number: 109/162
Rarity: Common
Card Type: Dragon
HP: 60
Stage: Basic
Attack 1: [M] Extra Chop (20)
This Pokémon does 10 damage to itself.
Attack 2: [1FM] Dragon Claw (40)
Weakn...
Card Number: 154/236
Rarity: Common
Card Type: Dragon
HP: 60
Stage: Basic
Card Text: Ability — Unnerve
Whenever your opponent plays an Item or Supporter card from their hand, prevent al...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.