Card Number: 35/124
Rarity: Rare
Card Type: Psychic
HP: 90
Stage: Stage 2
Attack 1: [1P] Link Fusion (10+)
If Solosis is on your Bench, this attack does 30 more damage. If Duosion is on...
Card Number: 008
Rarity: Promo
Card Type: Metal
HP: 140
Stage: Stage 1
Card Text: Ability — Rumbling Engine
You must discard an Energy card from your hand in order to use this Ability. ...
Card Number: 156/197
Rarity: Double Rare
Card Type: Metal
HP: 280
Stage: Stage 1
Card Text: Ability — Tune-up
This Pokemon may have up to 4 Pokemon Tools attached to it, If it loses thi...
Card Number: 216/197
Rarity: Ultra Rare
Card Type: Metal
HP: 280
Stage: Stage 1
Card Text: Ability — Tune-up
This Pokemon may have up to 4 Pokemon Tools attached to it, If it loses this...
Card Number: 015/064
Rarity: Double Rare
Card Type: Lightning
HP: 280
Stage: Stage 1
Attack 1: [M] Accelerator Flash (20+) If this Pokemon moved from your Bench to the Active Spot this ...
Card Number: 142/198
Rarity: Rare
Card Type: Metal
HP: 140
Stage: Stage 1
Card Text: Ability — Rumbling Engine
You must discard an Energy from your hand in order to use this Ability. On...
Card Number: 125/167
Rarity: Uncommon
Card Type: Metal
HP: 140
Stage: Stage 1
Attack 1: [C] Rally Back (30+)If any of your Pokémon were Knocked Out by damage from an attack duringyour o...
Card Number: 065/091
Rarity: Rare
Card Type: Metal
HP: 140
Stage: Stage 1
Card Text: Ability — Rumbling Engine
You must discard an Energy from your hand in order to use this Ability. On...
Card Number: 192/193
Rarity: Uncommon
Card Type: Energy
Card Text: While attached to a Pokemon, this card provides 1 Energy.
If you have more Prize cards remaining than your opponent and th...
Card Number: 192/193
Rarity: Uncommon
Card Type: Energy
Card Text: While attached to a Pokemon, this card provides 1 Energy.
If you have more Prize cards remaining than your opponent and th...
Card Number: 110/122
Rarity: Uncommon
Card Type: Stadium
Card Text: Blue Side
Choose which way this card faces before you play it. Any damage done to this player's Metal Pokemon by an oppon...
Card Number: 85/108
Rarity: Uncommon
Card Type: Item
Card Text: Put a Basic Pokémon from your discard pile onto your Bench.
You may play as many Item cards as you like during your turn (bef...
Card Number: 94/214
Rarity: Uncommon
Card Type: Fighting
HP: 110
Stage: Stage 1
Attack 1: [2] Dirty Work
Discard the top card of your opponent's deck. If you played Giovanni's Banishmen...
Card Number: 075/142
Rarity: Common
Card Type: Fighting
HP: 140
Stage: Stage 1
Attack 1: [FCC] Destructive Horn (80) Flip a coin. If heads, discard an Energy from your opponent's Active...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.