Card Number: 076/162
Rarity: Uncommon
Card Type: Psychic
HP: 70
Stage: Stage 1
Attack 1: [C] Plentiful Pollen (30)If the Defending Pokémon is Knocked Out during your next turn, take 2 m...
Card Number: 079/203
Rarity: Uncommon
Card Type: Psychic
HP: 70
Stage: Stage 1
Attack 1: [1] Tricky Steps (30)
You may move an Energy from your opponent's Active Pokemon to 1 of their B...
Card Number: 165/165
Rarity: Uncommon
Card Type: Tool
Card Text: The Stage 1 Pokémon this card is attached to takes 30 less damage from attacks from your opponent's Pokémon (after applying ...
Card Number: 172/182
Rarity: Uncommon
Card Type: Supporter
Card Text: Look at the top 4 cards of your deck and put 2 of them into your hand. Shuffle the other cards and put them on the bott...
Card Number: 166/196
Rarity: Uncommon
Card Type: Supporter
Card Text: Reveal the top 5 cards of your deck and have your opponent choose 2 of them. Discard the chosen cards and put the remai...
Card Number: 014/202
Rarity: Holo Rare
Card Type: Grass
HP: 170
Stage: Stage 2
Card Text: Ability — Voltage Beat
Once during your turn, you may search your deck for up to 2 Grass Energy...
Card Number: 015/202
Rarity: Rare
Card Type: Grass
HP: 190
Stage: Stage 2
Attack 1: [1GG] Beat a Sound (90)
This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't...
Card Number: 014/202
Rarity: Promo
Card Type: Grass
HP: 170
Stage: Stage 2
Card Text: Ability — Voltage Beat
Once during your turn, you may search your deck for up to 2 Grass Energy car...
Card Number: SV105/SV122
Rarity: Shiny Holo Rare
Card Type: Grass
HP: 220
Stage: Basic
Attack 1: [G] Forest Feast
Search your deck for up to 2 Basic Grass Pokemon and put them onto your...
Card Number: 017/192
Rarity: Ultra Rare
Card Type: Grass
HP: 220
Stage: Basic
Attack 1: [G] Forest Feast
Search your deck for up to 2 Basic Grass Pokemon and put them onto your Bench. T...
Card Number: 018/192
Rarity: Ultra Rare
Card Type: Grass
HP: 330
Stage: VMAX
Attack 1: [1] Scratch (50)
Attack 2: [1GGG] Max Beating (130+)
You may discard up to 3 Grass Energy from t...
Card Number: 013/072
Rarity: Holo Rare
Card Type: Grass
HP: 170
Stage: Stage 2
Card Text: Ability — Voltage Beat
Once during your turn, you may search your deck for up to 2 G Energy car...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.