Card Number: 002/086
Rarity: Common
Card Type: Grass
HP: 100
Stage: Stage 1
Attack 1: [G] Wrap (20) Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Attack 2: [...
Card Number: 6/124
Rarity: Uncommon
Card Type: Grass
HP: 70
Stage: Stage 1
Card Text: Ability — Serpentine Strangle
When you play this Pokemon from your hand to evolve 1 of your Pokemon...
Card Number: 062/094
Rarity: Uncommon
Card Type: Darkness
HP: 120
Stage: Basic
Card Text: Ability: Excited Power If you have any Darkness Mega Evolution Pokemon ex in play, attacks used...
Card Number: 50/147
Rarity: Uncommon
Card Type: Psychic
HP: 100
Stage: Basic
Card Text: Ability — More Poison
Put 1 more damage counter on your opponent's Poisoned Pokemon between turns...
Card Number: 137/193
Rarity: Uncommon
Card Type: Dark
HP: 110
Stage: Basic
Attack 1: [1] Sharp Fang (20)
Attack 2: [1D] Cross-Cut (50+)
If your opponent's Active Pokémon is an Evoluti...
Card Number: 102/198
Rarity: Rare
Card Type: Darkness
HP: 110
Stage: Basic
Attack 1: [1DD] Strong Tail (90+)
If you played a Single Strike Supporter card from your hand during this turn...
Card Number: 6/236
Rarity: Common
Card Type: Grass
HP: 50
Stage: Basic
Attack 1: [1] Multiply
Search your deck for up to 2 Sewaddle and put them onto your Bench. Then, shuffle your deck...
Card Number: 083/084
Rarity: Rare
Card Type: Special Energy
Card Text: As long as this card is attached to a Pokémon, it provides [D] Energy.As long as the [D] Pokémon this card is attached...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.