Card Number: 12/73
Rarity: Uncommon
Card Type: Water
HP: 110
Stage: Stage 1
Attack 1: [W] Aqua Jet (50)
This attack also does 20 damage to 1 of your opponent's Benched Pokemon. (Don't a...
Card Number: 062/103
Rarity: Common
Card Type: Darkness
HP: 120
Stage: Stage 1
Attack 1: [DC] Crunch (60) Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.
...
Card Number: 82/149
Rarity: Holo Rare
Card Type: Darkness
HP: 110
Stage: Stage 1
Card Text: Ability — Rough Skin
If this Pokemon is your Active Pokemon and is damaged by an opponent's a...
Card Number: 047/197
Rarity: Uncommon
Card Type: Water
HP: 120
Stage: Stage 1
Attack 1: [W] Aqua Impact (10)
This attack does 30 more damage for each [#] in your opponent’s Active Pokém...
Card Number: 043/162
Rarity: Uncommon
Card Type: Water
HP: 120
Stage: Stage 1
Attack 1: [C][C] Chew Off (50)Flip 3 coins. For each heads, discard a random card from your opponent’s hand...
Card Number: 240/264
Rarity: Promo
Card Type: Supporter
Card Text: Shuffle your hand into your deck. Then, draw 5 cards.
You may play only 1 Supporter card during your turn (before your att...
Card Number: 174/182
Rarity: Uncommon
Card Type: Supporter
Card Text: Flip a coin. If heads switch in 1 of your opponent's Benched Pokémon to the Active Spot. If tails switch your Active Po...
Card Number: 087/131
Rarity: Uncommon
Card Type: Colorless
HP: 70
Stage: Basic
Attack 1: [CC] Reflect Energy (60) Move an Energy from this Pokemon to 1 of your Benched Pokemon.
Weakne...
Card Number: 003/088
Rarity: Uncommon
Card Type: Grass
HP: 70
Stage: Basic
Attack 1: [G] Send Flowers Search your deck for an Energy card and attach it to 1 of your Benched Grass Pokémo...
Card Number: 013/162
Rarity: Uncommon
Card Type: Grass
HP: 70
Stage: Basic
Attack 1: [G] Pinpoint DriveThis attack does 60 damage to 1 of your opponent's Benched Pokémon ex or Pokémon V...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.