Card Number: 032/189
Rarity: Rare
Card Type: Fire
HP: 140
Stage: Stage 2
Card Text: Ability — Scorching Feathers
If this Pokémon is your Active Pokémon and is damaged by an opponent's a...
Card Number: 029/195
Rarity: Rare
Card Type: Fire
HP: 140
Stage: Stage 2
Attack 1: [R] Quick Dive
This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and R...
Card Number: 96/114
Rarity: Rare
Card Type: Colorless
HP: 130
Stage: Stage 2
Card Text: Ability — Gale Wings
If this Pokemon is in your hand when you are setting up to play, you may put...
Card Number: 160/198
Rarity: Common
Card Type: Colorless
HP: 40
Stage: Basic
Attack 1: [2] Double Attack (30x)
Flip 2 coins. This attack does 30 damage times the number of heads.
Weak...
Card Number: 153/182
Rarity: Common
Card Type: Colorless
HP: 30
Stage: Basic
Attack 1: [1] Damage Rush (10x)
Flip a coin until you get tails. This attack does 10 damage for each heads.
...
Card Number: 154/182
Rarity: Common
Card Type: Colorless
HP: 40
Stage: Basic
Attack 1: [2] Tumble Over (40)
During your next turn, this Pokémon can't attack.
Weakness: Fx2
Retreat C...
Card Number: 157/191
Rarity: Common
Card Type: Colorless
HP: 40
Stage: Basic
Attack 1: [C] Play Rough (10+) Flip a coin. If heads, this attack does 10 more damage.
Weakness: Fx2
Ret...
Card Number: 7/147
Rarity: Common
Card Type: Grass
HP: 80
Stage: Basic
Attack 1: [G] Bind Down (10)
The Defending Pokemon can't retreat during your opponent's next turn.
Weakness: Rx2...
Card Number: 5/236
Rarity: Common
Card Type: Grass
HP: 70
Stage: Basic
Attack 1: [G] Toxic
Your opponent's Active Pokémon is now Poisoned. Put 2 damage counters instead of 1 on that Pok...
Card Number: 16/214
Rarity: Common
Card Type: Grass
HP: 80
Stage: Basic
Attack 1: [G] Tangle Drag
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.
Attack 2: [2] ...
Card Number: 114/165
Rarity: Common
Card Type: Grass
HP: 80
Stage: Basic
Attack 1: [G] Tactful Tangling (10+)
If you played Erika's Invitation from your hand during this turn, this atta...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.