Card Number: 072/197
Rarity: Rare
Card Type: Lightning
HP: 140
Stage: Stage 1
Attack 1: [L] Leer
Flip a coin, if heads your opponent’s Active Pokémon is now Paralyzed.
Attack 2: [L1] ...
Card Number: 068/094
Rarity: Rare
Card Type: Darkness
HP: 140
Stage: Stage 1
Card Text: Ability: Sinister Surge Once during your turn, you may use this Ability. Search your deck for a B...
Card Number: 103/094
Rarity: Illustration Rare
Card Type: Darkness
HP: 140
Stage: Stage 1
Card Text: Ability: Sinister Surge Once during your turn, you may use this Ability. Search your...
Card Number: 072/198
Rarity: Uncommon
Card Type: Lightning
HP: 130
Stage: Stage 1
Attack 1: [2] Tear Off
Choose 2 cards from your opponent’s hand without looking. Look at the cards, the...
Card Number: 072/197
Rarity: Rare
Card Type: Lightning
HP: 140
Stage: Stage 1
Attack 1: [L] Leer
Flip a coin, if heads your opponent’s Active Pokémon is now Paralyzed.
Attack 2: [L1] ...
Card Number: 063/189
Rarity: Holo Rare
Card Type: Lightning
HP: 120
Stage: Stage 1
Attack 1: [2] Risk Taker
Flip a coin. If heads, discard the top 5 cards of your opponent's deck. If ta...
Card Number: 163/203
Rarity: Uncommon
Card Type: Item
Card Text: Switch 1 of your opponent's Benched Pokemon that has 50 HP or less remaining with your opponent's Active Pokemon.
Card Number: 092a/108
Rarity: Promo
Card Type: Item
Card Text: Look at the top 4 cards of your deck. You may reveal a Trainer card you find there (except for Trainers' Mail) and put it into...
Card Number: 92/108
Rarity: Uncommon
Card Type: Item
Card Text: Look at the top 4 cards of your deck. You may reveal a Trainer card you find there (except Trainers' Mail) and put it into yo...
Card Number: 169/192
Rarity: Uncommon
Card Type: Stadium
Card Text: Once during each player's turn, that player may put a basic Energy card from their discard pile into their hand.
This Sta...
Card Number: 169/192
Rarity: Uncommon
Card Type: Stadium
Card Text: Once during each player's turn, that player may put a basic Energy card from their discard pile into their hand.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.