Card Number: 057/162
Rarity: Uncommon
Card Type: Lightning
HP: 120
Stage: Basic
Attack 1: [C] Shocking Knuckle (20)Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed...
Card Number: 055/142
Rarity: Rare
Card Type: Lightning
HP: 120
Stage: Basic
Attack 1: [LC] Combat Thunder (20+) This attack does 20 more damage for each of your opponent's Benched Pokém...
Card Number: 061/185
Rarity: Holo Rare
Card Type: Lightning
HP: 100
Stage: Basic
Attack 1: [1L] Fighting Lightning (30+)
If your opponent's Active Pokémon is a Pokémon V or Pokémon-GX, ...
Card Number: 056/195
Rarity: Rare
Card Type: Lightning
HP: 110
Stage: Basic
Attack 1: [L] Battle Claw (30+)
If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 3...
Card Number: 111/160
Rarity: Common
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [1] Sand Attack
If the Defending Pokemon tries to attack during your opponent's next turn, your op...
Card Number: 164/203
Rarity: Uncommon
Card Type: Supporter
Card Text: You can play this card only if you discard 2 other cards from your hand.
Draw a card for each of your opponent's Pokemo...
Card Number: 103/103
Rarity: Uncommon
Card Type: Trainer - Supporter
Card Text: Switch your Active Pokémon with 1 of your Benched Pokémon. If you do, move an Energy from the Pokémon you mov...
Card Number: 131/103
Rarity: Ultra Rare
Card Type: Trainer - Supporter
Card Text: Switch your Active Pokémon with 1 of your Benched Pokémon. If you do, move an Energy from the Pokémon you m...
Card Number: 062/086
Rarity: Rare
Card Type: Darkness
HP: 120
Stage: Stage 1
Attack 1: [D] Mind Jack (30x) This attack does 30 damage for each of your opponent's Benched Pokémon.
Atta...
Card Number: 067/103
Rarity: Double Rare
Card Type: Darkness
HP: 270
Stage: Stage 1
Attack 1: [D] Riotous Beating (20x) This attack does 20 damage for each of your Pokémon in play.
At...
Card Number: 010/015
Rarity: Promo
Card Type: Darkness
HP: 120
Stage: Stage 1
Attack 1: [D] Mind Jack (30x) This attack does 30 damage for each of your opponent's Benched Pokémon.
Att...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.