Card Number: 168/191
Rarity: Uncommon
Card Type: Trainer - Pokemon Tool
Card Text: If the Pokémon this card is attached to is damaged by an attack from your opponent's Darkness Pokémon, it ...
Card Number: 137/172
Rarity: Uncommon
Card Type: Stadium
Card Text: Each player can't have more than 4 Benched Pokémon. If a player has 5 or more Benched Pokémon, they discard Benched Pokém...
Card Number: 137/172
Rarity: Uncommon
Card Type: Stadium
Card Text: Each player can't have more than 4 Benched Pokémon. If a player has 5 or more Benched Pokémon, they discard Benched Pokém...
Card Number: 137/172
Rarity: Uncommon
Card Type: Stadium
Card Text: Each player can't have more than 4 Benched Pokémon. If a player has 5 or more Benched Pokémon, they discard Benched Pokém...
Card Number: 119/135
Rarity: Uncommon
Card Type: Item
HP: 0
Card Text: You may play as many Item cards as you like during your turn (before your attack).
Attack 1: Search your deck for ...
Card Number: 155/196
Rarity: Uncommon
Card Type: Supporter
Card Text: Look at the top 5 cards of your deck and put 3 of them into your hand. Put the other cards in the Lost Zone.
Card Number: 155/196
Rarity: Uncommon
Card Type: Supporter
Card Text: Look at the top 5 cards of your deck and put 3 of them into your hand. Put the other cards in the Lost Zone.
Card Number: 006/103
Rarity: Common
Card Type: Grass
HP: 50
Stage: Basic
Attack 1: [G] Fade Out (10) Put this Pokémon and all attached cards into your hand.
Attack 2: [CCC] Bug Out (5...
Card Number: 31/214
Rarity: Common
Card Type: Grass
HP: 40
Stage: Basic
Attack 1: [G] Bee March
Search your deck for up to 3 Combee and put them onto your Bench. Then, shuffle your deck...
Card Number: 011/189
Rarity: Common
Card Type: Grass
HP: 50
Stage: Basic
Attack 1: [G] Honey Transport
Search your deck for an Item card, reveal it, and put it into your hand. Then, shu...
Card Number: 5/70
Rarity: Uncommon
Card Type: Fire
HP: 80
Stage: Stage 1
Card Text: Ability — Natural Cure
Whenever you attach an Energy card from your hand to this Pokémon, remove all ...
Card Number: 45/127
Rarity: Uncommon
Card Type: Fire
HP: 80
Stage: Stage 1
Attack 1: [1R] Firebreathing (20+)
Flip a coin. If heads, this attack does 20 damage plus 20 more damage.
At...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.