Card Number: SWSH030
Rarity: Promo
Card Type: Metal
HP: 220
Stage: Basic
Card Text: V rule — When your Pokémon V is Knocked Out, your opponent takes 2 Prize cards.
Attack 1: [1MM] Ada...
Card Number: 042/064
Rarity: Rare
Card Type: Metal
HP: 200
Stage: Stage 1
Card Text: Ability: Massive Body As long as this Pokemon is in the Active Spot, your opponent can't play any St...
Card Number: 132/189
Rarity: Holo Rare
Card Type: Metal
HP: 190
Stage: Stage 1
Card Text: Ability — Antibacterial Skin
This Pokémon can't be affected by any Special Conditions.
Attack...
Card Number: 192/264
Rarity: Uncommon
Card Type: Metal
HP: 190
Stage: Stage 1
Attack 1: [2M] Strength (90)
Attack 2: [3M] High Horsepower (160)
This Pokémon also does 30 damage to its...
Card Number: 222/203
Rarity: Secret Rare
Card Type: Supporter
Card Text: Shuffle your hand into your deck. Then, draw a card for each card in your opponent's hand.
Card Number: 143/203
Rarity: Uncommon
Card Type: Supporter
Card Text: Shuffle your hand into your deck. Then, draw a card for each card in your opponent's hand.
Card Number: 070/088
Rarity: Uncommon
Card Type: Trainer - Pokemon Tool
Card Text: The Mega Zygarde ex this card is attached to can use the attack on this card. (You still need the necessar...
Card Number: 058/131
Rarity: Double Rare
Card Type: Fighting
HP: 210
Stage: Basic
Card Text: Ability: Cornerstone Stance Prevent all damage from attacks done to this Pokemon by your opp...
Card Number: 111/182
Rarity: Uncommon
Card Type: Fighting
HP: 110
Stage: Basic
Attack 1: [C] Rock Kagura Search your deck for a Basic Fighting Energy card and attach it to 1 of your Pok...
Card Number: 033/132
Rarity: Common
Card Type: Water
HP: 80
Stage: Basic
Attack 1: [C] Vise Grip (10)
Attack 2: [CC] Take Down (30) This Pokemon also does 10 damage to itself.
Weakn...
Card Number: 038/163
Rarity: Common
Card Type: Water
HP: 70
Stage: Basic
Attack 1: [2W] Bubble Beam (30)
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
Weakne...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.