Card Number: 035/197
Rarity: Uncommon
Card Type: Fire
HP: 140
Stage: Stage 1
Attack 1: [2R] Damage Counterpunch (60+)
If this Pokémon has any damage counters on it, this attack does 60 ...
Card Number: 011/088
Rarity: Common
Card Type: Grass
HP: 100
Stage: Stage 1
Attack 1: [G] Leafage (20)
Attack 2: [CCC] Feather Shot Discard all Energy from this Pokémon, and this atta...
Card Number: 004/064
Rarity: Common
Card Type: Grass
HP: 90
Stage: Stage 1
Attack 1: [C] United Wings (20x) This attack does 20 damage for each Pokemon in your discard pile that has the...
Card Number: 015/094
Rarity: Common
Card Type: Fire
HP: 80
Stage: Basic
Attack 1: [CCC] Blaze Ball (10+) This attack does 20 more damage for each Fire Energy attached to this Pokemon.
...
Card Number: 034/167
Rarity: Common
Card Type: Fire
HP: 80
Stage: Basic
Attack 1: [R] Strength (10)
Attack 2: [RR] Fire Tackle (50)This Pokémon also does 20 damage to itself.
Weakne...
Card Number: 92/111
Rarity: Uncommon
Card Type: Tool
Card Text: Attach a Pokemon Tool to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it.
If the Pokémon this card ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.