Card Number: 058/142
Rarity: Uncommon
Card Type: Psychic
HP: 120
Stage: Stage 1
Attack 1: [PC] Seek Inspiration Discard the top card of your deck, and if that card is a Pokémon that doe...
Card Number: 028/128
Rarity: Pikachu Rare
Card Type: Lightning
HP: 60
Stage: Basic
Card Text: Ability: Lonely Gaze
As long as this Pokémon is in the Active Spot, attacks used by your op...
Card Number: 032/128
Rarity: Pikachu Rare
Card Type: Lightning
HP: 50
Stage: Basic
Attack 1: [C] Scurry About
Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Fx2
Retre...
Card Number: 033/128
Rarity: Pikachu Rare
Card Type: Lightning
HP: 60
Stage: Basic
Card Text: Ability: Keep Hidden
As long as this Pokémon is on your Bench, prevent all damage from and ...
Card Number: 5/109
Rarity: Classic Collection
Card Type: Colorless
HP: 70
Stage: Stage 1
Card Text: Poké-POWER: Energy Draw
Once during your turn (before your attack), you may discard 1...
Card Number: 19/109
Rarity: Classic Collection
Card Type: Darkness
HP: 120
Stage: Stage 2
Attack 1: [C] Grind (10+)
Does 10 damage plus 10 more damage for each Energy attached to Dark T...
Card Number: 039/128
Rarity: Pikachu Rare
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [C] Iron Tail (20x)
Flip a coin until you get tails. This attack does 20 damage for each hea...
Card Number: 41/122
Rarity: Classic Collection
Card Type: Water
HP: 170
Stage: BREAK Evolution
Card Text: Ability: Giant Water Shuriken
Once during your turn (before your attack), if th...
Card Number: 43/146
Rarity: Classic Collection
Card Type: Psychic
HP: 70
Stage: Basic
Card Text: Poké-POWER: Set Up
Once during your turn, when you put Uxie from your hand onto your Ben...
Card Number: 042/128
Rarity: Pikachu Rare
Card Type: Lightning
HP: 60
Stage: Basic
Attack 1: [C] Charge-Up Dash
Flip a coin until you get tails. Search your deck for an amount of Basic ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.