Card Number: 029/128
Rarity: Pikachu Rare
Card Type: Lightning
HP: 60
Stage: Basic
Attack 1: [C] Find a Friend
Search your deck for a Pokémon, reveal it, and put it into your hand. Then...
Card Number: 046/128
Rarity: Pikachu Rare
Card Type: Lightning
HP: 60
Stage: Basic
Attack 1: [C] Get Some Air
This Pokémon recovers from all Special Conditions.
Attack 2: [CC] Smash K...
Card Number: 008/128
Rarity: Common
Card Type: Grass
HP: 120
Stage: Stage 2
Card Text: Ability: Guiding Dance Once during your turn, you may use this Ability. Flip a coin. If heads, sea...
Card Number: 001/128
Rarity: Common
Card Type: Grass
HP: 60
Stage: Basic
Attack 1: [C] Hypnosis Your opponent's Active Pokémon is now Asleep.
Weakness: Rx2
Retreat Cost: 1
Card Number: 016/128
Rarity: Common
Card Type: Water
HP: 80
Stage: Basic
Attack 1: [C] Well-Hidden Flip a coin. If heads, during your opponent's next turn, prevent all damage from and e...
Card Number: 064/128
Rarity: Double Rare
Card Type: Psychic
HP: 230
Stage: Basic
Attack 1: [PP] Photon Bullets This attack does 50 damage to each of your opponent's Pokémon ex. (Don't a...
Card Number: 066/128
Rarity: Double Rare
Card Type: Psychic
HP: 160
Stage: Basic
Card Text: Ability: Memory Helix This Pokémon can use the attacks of any of your Benched Pokémon. (You s...
Card Number: 011/128
Rarity: Common
Card Type: Fire
HP: 120
Stage: Basic
Card Text: Ability: Fiery Flapping Once during your turn, if you have Articuno and Zapdos in play, you may use t...
Card Number: 017/128
Rarity: Common
Card Type: Water
HP: 130
Stage: Basic
Attack 1: [C] Ferry Across Search your deck for a Supporter card, reveal it, and put it into your hand. Then, s...
Card Number: 014/128
Rarity: Rare
Card Type: Fire
HP: 130
Stage: Basic
Attack 1: [RC] Slash (50)
Attack 2: [RCC] Laser Flame (80+) If this Pokémon has any Lightning Energy attached, t...
Card Number: 068/128
Rarity: Common
Card Type: Psychic
HP: 130
Stage: Stage 1
Attack 1: [PPC] Body Slam (90) Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
We...
Card Number: 019/128
Rarity: Rare
Card Type: Water
HP: 140
Stage: Basic
Attack 1: [CCCC] Hydro Pump (60+) This attack does 30 more damage for each Water Energy attached to this Pokémon....
Card Number: 020/128
Rarity: Rare
Card Type: Water
HP: 130
Stage: Basic
Attack 1: [WWC] Wormhole (100) Switch this Pokémon with 1 of your Benched Pokémon. If you do, switch out your opp...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.