Card Number: 037/086
Rarity: Uncommon
Card Type: Psychic
HP: 100
Stage: Stage 1
Attack 1: [PC] Tricky Steps (80) You may move an Energy from your opponent's Active Pokémon to 1 of their...
Card Number: 052/086
Rarity: Common
Card Type: Darkness
HP: 90
Stage: Basic
Card Text: Ability: Poison Point If this Pokémon is in the Active Spot and is damaged by an attack from your ...
Card Number: 039/086
Rarity: Rare
Card Type: Psychic
HP: 130
Stage: Stage 1
Attack 1: [P] Cursed Roots (30) During your opponent's next turn, Energy can't be attached from your opponent...
Card Number: 041/086
Rarity: Double Rare
Card Type: Psychic
HP: 270
Stage: Stage 1
Attack 1: [P] Horrifying Rondo (30+) This attack does 50 more damage for each of your Benched Pokémon ...
Card Number: 042/086
Rarity: Rare
Card Type: Psychic
HP: 130
Stage: Basic
Attack 1: [PPP] Geo Storm (30x) This attack does 30 damage for each Psychic Energy attached to all of your Poké...
Card Number: 056/086
Rarity: Common
Card Type: Darkness
HP: 70
Stage: Basic
Attack 1: [D] Acid Spray (10) Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.
...
Card Number: 043/086
Rarity: Uncommon
Card Type: Fighting
HP: 110
Stage: Basic
Attack 1: [C] Trials and Trip-ulations Search your deck for up to 2 Transformation Tome cards, reveal them...
Card Number: 057/086
Rarity: Uncommon
Card Type: Darkness
HP: 140
Stage: Stage 1
Card Text: Ability: Gloomy Garbage Attacks used by your opponent's Active Pokémon that has a Pokémon Too...
Card Number: 049/086
Rarity: Common
Card Type: Darkness
HP: 40
Stage: Basic
Attack 1: [D] Supersonic Your opponent's Active Pokémon is now Confused.
Weakness: Lx2
Resistance: F-30
...
Card Number: 047/086
Rarity: Uncommon
Card Type: Fighting
HP: 120
Stage: Stage 1
Attack 1: [F] Devolution Ray (50) If your opponent's Active Pokemon is an evolved Pokémon, devolve it by...
Card Number: 060/086
Rarity: Common
Card Type: Metal
HP: 100
Stage: Stage 1
Attack 1: [M] Metal Claw (30)
Attack 2: [MMC] Guard Press (70) During your opponent's next turn, this Pokém...
Card Number: 045/086
Rarity: Common
Card Type: Fighting
HP: 150
Stage: Stage 1
Attack 1: [F] No Reprieve (20) During your next turn, attacks used by this Pokémon do 120 more damage to y...
Card Number: 061/086
Rarity: Uncommon
Card Type: Metal
HP: 180
Stage: Stage 2
Attack 1: [M] Bounce Back (60) Switch out your opponent's Active Pokémon to the Bench. (Your opponent choos...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.