Card Number: 145/132
Rarity: Illustration Rare
Card Type: Psychic
HP: 140
Stage: Stage 1
Attack 1: [P] Horrifying Bite (30) Flip a coin until you get tails. For each heads, choose a ran...
Card Number: 182/198
Rarity: Common
Card Type: Item
Card Text: Shuffle up to 2 Supporter cards from your discard pile into your deck.
You may play any number of Item cards during your turn.
Card Number: 208
Rarity: Promo
Card Type: Fire
HP: 80
Stage: Basic
Attack 1: [RR] V-Force (120) If you have 4 or fewer Benched Pokémon, this attack does nothing.
Weakness: Wx2
Retre...
Card Number: 163/182
Rarity: Uncommon
Card Type: Trainer - Item
Card Text: You can use this card only if you discard another card from your hand.
Search your deck for up to 2 Basic Energy c...
Card Number: 142/132
Rarity: Illustration Rare
Card Type: Water
HP: 150
Stage: Stage 2
Attack 1: [W] Bring Down Choose a Pokemon in play (yours or your opponent's) that has the least HP...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.