Card Number: 028/086
Rarity: Common
Card Type: Water
HP: 90
Stage: Stage 1
Attack 1: [2] Ram (30)
Attack 2: [2W] Ice Beam (50) Flip a coin. If heads, your opponent's Active Pokémon is...
Card Number: 013/086
Rarity: Rare
Card Type: Fire
HP: 180
Stage: Stage 2
Card Text: Ability: Inferno Fandango As often as you like during your turn, you may attach a Basic Fire Energy c...
Card Number: 002/086
Rarity: Common
Card Type: Grass
HP: 80
Stage: Stage 1
Card Text: Ability: Leaf Heal Once during your turn, you may heal 20 damage from your Active Pokémon.
Attack...
Card Number: 034/086
Rarity: Uncommon
Card Type: Lightning
HP: 90
Stage: Stage 1
Attack 1: [L] Discharge (50x) Discard all Lightning Energy from this Pokémon. This attack does 50 damage...
Card Number: 005/086
Rarity: Double Rare
Card Type: Grass
HP: 230
Stage: Stage 1
Attack 1: [G] Energy Gift Search your deck for up to 3 Basic Energy cards and attach them to your Pokémo...
Card Number: 038/086
Rarity: Uncommon
Card Type: Psychic
HP: 120
Stage: Basic
Attack 1: [1] Reflect During your opponent's next turn, this Pokémon takes 40 less damage from attacks (aft...
Card Number: 010/086
Rarity: Rare
Card Type: Grass
HP: 120
Stage: Basic
Attack 1: [G] Giga Drain (30) Heal from this Pokémon the same amount of damage you did to your opponent's Active ...
Card Number: 009/086
Rarity: Uncommon
Card Type: Grass
HP: 100
Stage: Stage 1
Attack 1: [G] Acid Spray (50) Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon....
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.