Card Number: 036/086
Rarity: Uncommon
Card Type: Psychic
HP: 120
Stage: Stage 1
Attack 1: [C] Dream Calling Search your deck for any number of Fennel cards, reveal them, and put them in...
Card Number: 038/086
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Stage 1
Attack 1: [C] Cellular Evolution Search your deck for a card that evolves from 1 of your Pokémon and put it ...
Card Number: 039/086
Rarity: Uncommon
Card Type: Psychic
HP: 140
Stage: Stage 2
Attack 1: [C] Cellular Ascension For each of your Benched Pokémon, search your deck for a card that evolv...
Card Number: 020/086
Rarity: Common
Card Type: Water
HP: 90
Stage: Stage 1
Attack 1: [CC] Round (40x) This attack does 40 damage for each of your Pokémon in play that has the Round atta...
Card Number: 021/086
Rarity: Uncommon
Card Type: Water
HP: 170
Stage: Stage 2
Attack 1: [CCC] Round (70x) This attack does 70 damage for each of your Pokémon in play that has the Round ...
Card Number: 022/086
Rarity: Uncommon
Card Type: Water
HP: 100
Stage: Stage 1
Attack 1: [W] Ancient Seaweed (30x) This attack does 30 damage for each Item card in your opponent's discar...
Card Number: 044/086
Rarity: Double Rare
Card Type: Psychic
HP: 200
Stage: Basic
Card Text: Ability: Debut Performance If you go first, this Pokémon can use attacks during your first tu...
Card Number: 026/086
Rarity: Rare
Card Type: Water
HP: 150
Stage: Stage 1
Attack 1: [C] Continuous Headbutt (50x) Flip a coin until you get tails. This attack does 50 damage for each he...
Card Number: 027/086
Rarity: Uncommon
Card Type: Water
HP: 90
Stage: Basic
Attack 1: [W] Drag Off Switch in 1 of your opponent's Benched Pokémon to the Active Spot. This attack does 20 ...
Card Number: 052/086
Rarity: Uncommon
Card Type: Fighting
HP: 150
Stage: Stage 1
Card Text: Ability: Sturdy If this Pokémon has full HP and would be Knocked Out by damage from an attack...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.