Card Number: 95/162
Rarity: Common
Card Type: Metal
HP: 60
Stage: Basic
Attack 1: [2] Payback (10+)
If your opponent has only 1 Prize card left, this attack does 60 more damage.
Weakn...
Card Number: 128/162
Rarity: Rare
Card Type: Colorless
HP: 70
Stage: Basic
Attack 1: [1] Sing
Your opponent's Active Pokémon is now Asleep.
Attack 2: [2] Aerial Ace (10+)
Flip a coin....
Card Number: 125/162
Rarity: Common
Card Type: Colorless
HP: 50
Stage: Basic
Attack 1: [1] Call for Pals
Search your deck for as many Starly as you like and put them onto your Bench. Sh...
Card Number: 132/162
Rarity: Common
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [1] Mysterious Beam
Flip a coin. If heads, discard an Energy attached to your opponent's Active Po...
Card Number: 138/162
Rarity: Uncommon
Card Type: Supporter
Card Text: Choose 1:
- Draw cards until you have 5 cards in your hand.
- During this turn, your Pokémon's attacks do 20 more damag...
Card Number: 133/162
Rarity: Uncommon
Card Type: Tool
Card Text: Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.
Any damage done to the P...
Card Number: 139/162
Rarity: Uncommon
Card Type: Tool
Card Text: Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.
Your turn does not end i...
Card Number: 136/162
Rarity: Uncommon
Card Type: Supporter
Card Text: Put 4 Basic Energy cards from your discard pile into your hand.
You may play only 1 Supporter card during your turn (be...
Card Number: 105/162
Rarity: Common
Card Type: Fairy
HP: 40
Stage: Basic
Attack 1: [1] Flail (10x)
This attack does 10 damage times the number of damage counters on this Pokémon.
Weak...
Card Number: 135/162
Rarity: Uncommon
Card Type: Item
Card Text: Each player puts a Pokémon from his or her discard pile into his or her hand. (Your opponent chooses first.)
Card Number: 146/162
Rarity: Uncommon
Card Type: Item
Card Text: Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.