Card Number: 134/172
Rarity: Uncommon
Card Type: Supporter
Card Text: Put 1 of your Colorless Pokemon that has any damage counters on it and all attached cards into your hand.
Card Number: 063/172
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [1] Clear Tone
Search your deck for up to 2 Special Energy cards, reveal them, and put them into you...
Card Number: 129/172
Rarity: Uncommon
Card Type: Supporter
Card Text: Your opponent reveals their hand, and you draw a card for each Trainer card you find there.
Card Number: 051/172
Rarity: Rare
Card Type: Lightning
HP: 150
Stage: Stage 2
Attack 1: [L] Energy Crush (50x)
This attack does 50 damage times the amount of Energy attached to all of y...
Card Number: 168/172
Rarity: Ultra Rare
Card Type: Supporter
Card Text: Put 1 of your Colorless Pokemon that has any damage counters on it and all attached cards into your hand.
Card Number: 022/172
Rarity: Ultra Rare
Card Type: Fire
HP: 230
Stage: Basic
Card Text: Ability — Fleet-Footed
Once during your turn, if this Pokemon is in the Active Spot, you may draw...
Card Number: 135/172
Rarity: Uncommon
Card Type: Trainer - Item
Card Text: The attacks of the Pokemon this card is attached to do 30 more damage to your opponent's Active Pokemon V (before ...
Card Number: 054/172
Rarity: Rare
Card Type: Psychic
HP: 100
Stage: Stage 1
Attack 1: [1] Moonlit Miracle
Flip 3 coins. For each heads, search your deck for a card that evolves from 1 o...
Card Number: 138/172
Rarity: Uncommon
Card Type: Supporter
Card Text: Draw cards until you have 5 cards in your hand. If any of your Pokemon were Knocked Out during your opponent’s last tur...
Card Number: 109/172
Rarity: Holo Rare
Card Type: Dragon
HP: 160
Stage: Stage 2
Card Text: Ability — Sonic Slip
When you play this Pokémon from your hand to evolve 1 of your Pokémon dur...
Card Number: 071/172
Rarity: Rare
Card Type: Psychic
HP: 90
Stage: Stage 1
Card Text: Ability — Extra Order
If this Pokemon is your Active Pokemon, your turn does not end when you play ...
Card Number: 137/172
Rarity: Uncommon
Card Type: Stadium
Card Text: Each player can't have more than 4 Benched Pokémon. If a player has 5 or more Benched Pokémon, they discard Benched Pokém...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.