Card Number: 048/172
Rarity: Ultra Rare
Card Type: Lightning
HP: 200
Stage: Basic
Card Text: Ability — Fleet-Footed
Once during your turn, if this Pokemon is in the Active Spot, you may...
Card Number: 005/172
Rarity: Uncommon
Card Type: Grass
HP: 110
Stage: Basic
Card Text: Ability — Curative Bower
Each of your Pokemon that has any G Energy attached to it can’t be affect...
Card Number: 148/172
Rarity: Uncommon
Card Type: Supporter
Card Text: Choose 1 or more:
• Shuffle a Pokemon from your discard pile into your deck.
• Shuffle a Pokemon Tool card from your di...
Card Number: 126/172
Rarity: Rare
Card Type: Colorless
HP: 120
Stage: Basic
Card Text: Ability — Sudden Cyclone
When you play this Pokemon from your hand onto your Bench, you may have y...
Card Number: 077/172
Rarity: Rare
Card Type: Fighting
HP: 110
Stage: Stage 1
Attack 1: [2] Matron's Anger (30+)
This attack does 10 more damage for each Pokemon in your discard pile.
...
Card Number: 150/172
Rarity: Uncommon
Card Type: Trainer — Item
Card Text: You can use this card only if you discard 2 other cards from your hand.
Search your deck for a Pokemon, reveal it,...
Card Number: 098/172
Rarity: Rare
Card Type: Metal
HP: 110
Stage: Stage 1
Attack 1: [2] Matron's Anger (30+)
This attack does 10 more damage for each Pokémon in your discard pile.
Att...
Card Number: 087/172
Rarity: Uncommon
Card Type: Darkness
HP: 90
Stage: Basic
Attack 1: [D] Ransack
Flip 2 coins. If you got at least 1 heads, your opponent reveals their hand. For each...
Card Number: 160/172
Rarity: Ultra Rare
Card Type: Psychic
HP: 190
Stage: Basic
Attack 1: [P] Fluff gets in the Way (20)
If the Defending Pokemon is a Basic Pokemon, it can’t attack dur...
Card Number: 010/172
Rarity: Rare
Card Type: Grass
HP: 110
Stage: Stage 1
Attack 1: [2] Madam’s Anger (30+)
This attack does 10 more damage for each Pokemon in your discard pile.
Atta...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.