Card Number: 085/172
Rarity: Rare
Card Type: Darkness
HP: 130
Stage: Stage 1
Card Text: Ability — Sludge Road
If your opponent’s Active Pokemon is Poisoned, its Retreat Cost is C more.
...
Card Number: 011/172
Rarity: Rare
Card Type: Grass
HP: 110
Stage: Stage 1
Attack 1: [2] Raid (30+)
If this Pokemon evolved from Burmy during this turn, this attack does 90 more damage.
...
Card Number: 146/172
Rarity: Uncommon
Card Type: Item
Card Text: If the Pokemon this card is attached to doesn’t have a Rule Box, it takes 30 less damage from attacks from your opponent’s P...
Card Number: 055/172
Rarity: Uncommon
Card Type: Psychic
HP: 90
Stage: Stage 1
Attack 1: [P] Psychic (10+)
This attack does 30 more damage for each Energy attached to your opponent’s Ac...
Card Number: 149/172
Rarity: Uncommon
Card Type: Supporter
Card Text: Shuffle up to 3 in any combination of Pokemon and Supporter cards, except for Team Yell's Cheer, from your discard pile...
Card Number: 099/172
Rarity: Uncommon
Card Type: Metal
HP: 140
Stage: Stage 1
Attack 1: [2] Magnetic Tension
Switch 1 of your opponent’s Benched Pokémon with their Active Pokémon. This ...
Card Number: 023/172
Rarity: Uncommon
Card Type: Fire
HP: 120
Stage: Basic
Attack 1: [2] Fire Breath (30+)
Flip a coin. If heads, this attack does 30 more damage.
Attack 2: [2R] Guard...
Card Number: 008/172
Rarity: Holo Rare
Card Type: Grass
HP: 190
Stage: Stage 2
Attack 1: [2] Evopress (50x)
This attack does 50 damage for each of your Evolution Pokemon in play.
Atta...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.