Card Number: 058/159
Rarity: Rare
Card Type: Psychic
HP: 130
Stage: Stage 1
Attack 1: [P] Powerful Storm (20x)
This attack does 20 damage for each Energy attached to all of your Pokémon...
Card Number: 021/159
Rarity: Holo Rare
Card Type: Fire
HP: 120
Stage: Basic
Card Text: Ability — Explosive Heat Dash
If this Pokémon has any Fire Energy attached, it has no Retreat Cost...
Card Number: 030/159
Rarity: Common
Card Type: Water
HP: 80
Stage: Basic
Attack 1: [W] Pound (10)
Attack 2: [2] Find It
Search your deck for an Item card, reveal it, and put it into y...
Card Number: 128/159
Rarity: Common
Card Type: Item
Card Text: Search your deck for a basic Energy card, reveal it, and put it into your hand. Then, shuffle your deck.
Card Number: 135/159
Rarity: Uncommon
Card Type: Item
Card Text: You can use this card only if you put another card from your hand in the Lost Zone.
Choose a Pokémon Tool attached to any Po...
Card Number: 015/159
Rarity: Common
Card Type: Grass
HP: 70
Stage: Basic
Attack 1: [1] Energize
Attach a L Energy card from your discard pile to this Pokémon.
Attack 2: [3] Surprise A...
Card Number: 042/159
Rarity: Uncommon
Card Type: Lightning
HP: 90
Stage: Stage 1
Attack 1: [L] Shorting Spark
This attack does 90 damage to each of your opponent's Pokémon that has a Po...
Card Number: 002/159
Rarity: Uncommon
Card Type: Grass
HP: 70
Stage: Stage 1
Attack 1: [1G] Offensive Scent (20)
Your opponent's Active Pokémon is now Confused and Poisoned.
Weakness:...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.