Card Number: 063/159
Rarity: Uncommon
Card Type: Psychic
HP: 90
Stage: Stage 1
Attack 1: [P] Fade to Black (30)
Your opponent's Active Pokémon is now Confused.
Weakness: Dx2
Resista...
Card Number: 112/196
Rarity: Common
Card Type: Darkness
HP: 50
Stage: Basic
Attack 1: [D] Poison Sting (10)
Your opponent's Active Pokémon is now Poisoned.
Weakness: Fx2
Retreat Cos...
Card Number: 082/159
Rarity: Rare
Card Type: Darkness
HP: 120
Stage: Stage 1
Attack 1: [D] Rocket Poison
Your opponent's Active Pokémon is now Poisoned. If this Pokémon evolved from Skr...
Card Number: 111/196
Rarity: Rare
Card Type: Fighting
HP: 140
Stage: Basic
Attack 1: [1] Power Stone
Attach up to 2 Fighting Energy cards from your hand to your Pokémon in any way you l...
Card Number: SWSH253
Rarity: Promo
Card Type: Water
HP: 220
Stage: Basic
Card Text: V rule — When your Pokémon V is Knocked Out, your opponent takes 2 Prize cards.
Attack 1: [W] Rule ...
Card Number: 126/159
Rarity: Uncommon
Card Type: Supporter
Card Text: Flip a coin. If heads, look at the bottom 8 cards of your deck and put 1 of them into your hand. If tails, look at the ...
Card Number: 054/195
Rarity: Common
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [1] Lucky Find
Search your deck for an Item card, reveal it, and put it into your hand. Then, shuf...
Card Number: 048/159
Rarity: Uncommon
Card Type: Lightning
HP: 80
Stage: Stage 1
Card Text: Ability — Ad Hoc Shock
When you play this Pokémon from your hand to evolve 1 of your Pokémon ...
Card Number: 104/159
Rarity: Ultra Rare
Card Type: Dragon
HP: 330
Stage: VMAX
Card Text: Ability — Skyscraper
Prevent all damage done to this Pokémon by attacks from your opponent's Pok...
Card Number: 076/159
Rarity: Holo Rare
Card Type: Darkness
HP: 100
Stage: Basic
Attack 1: [D] Slash (30)
Attack 2: [2D] Lost Claw (70)
Put a random card from your opponent's hand in t...
Card Number: 123/159
Rarity: Holo Rare
Card Type: Supporter
Card Text: Discard the top 5 cards of your deck, and attach any Energy cards you discarded in this way to your Benched Fighting P...
Card Number: 047/159
Rarity: Common
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [L] Thunder Shock (30)
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
W...
Card Number: 057/159
Rarity: Common
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [1P] Psy Bolt (20)
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weaknes...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.