Card Number: 090/189
Rarity: Uncommon
Card Type: Fighting
HP: 80
Stage: Stage 1
Attack 1: [F] Sand Pulse (20)
This attack also does 10 damage to each of your opponent's Benched Pokémon....
Card Number: 091/189
Rarity: Rare
Card Type: Fighting
HP: 150
Stage: Stage 2
Card Text: Ability — Labyrinth of Sand
As long as this Pokémon is in the Active Spot, your opponent's Active...
Card Number: 092/189
Rarity: Uncommon
Card Type: Fighting
HP: 90
Stage: Basic
Card Text: Ability — Resistance Shade
If you have Lunatone in play, your opponent's Pokémon in play have no...
Card Number: 097/189
Rarity: Common
Card Type: Fighting
HP: 110
Stage: Basic
Attack 1: [1] Call for Family
Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then,...
Card Number: SWSH033
Rarity: Promo
Card Type: Metal
HP: 130
Stage: Basic
Attack 1: [3] Crunch (60)
Flip a coin. If heads, discard an Energy from your opponent's Active Pokemon.
Attack...
Card Number: 012/185
Rarity: Rare
Card Type: Grass
HP: 150
Stage: Stage 2
Card Text: Ability — Shifty Substitution
As long as this Pokémon is in the Active Spot, each Supporter card in ...
Card Number: 017/185
Rarity: Common
Card Type: Grass
HP: 70
Stage: Basic
Attack 1: [G] Synthesis
Search your deck for a Grass Energy card and attach it to 1 of your Pokémon. Then, shuff...
Card Number: 014/185
Rarity: Rare
Card Type: Grass
HP: 60
Stage: Stage 1
Card Text: Ability — Cast-Off Shell
When you play this Pokémon from your hand to evolve 1 of your Pokémon during...
Card Number: 018/185
Rarity: Uncommon
Card Type: Grass
HP: 130
Stage: Stage 1
Attack 1: [1G] Razor Leaf (50)
Attack 2: [1GG] Take Down (160)
This Pokémon also does 30 damage to itself...
Card Number: 019/185
Rarity: Uncommon
Card Type: Grass
HP: 130
Stage: Basic
Attack 1: [1] Hook (20)
Attack 2: [2G] Special Anchor (60+)
If this Pokémon has any Special Energy attached...
Card Number: 022/185
Rarity: Ultra Rare
Card Type: Grass
HP: 210
Stage: Basic
Attack 1: [2] Bind Down (50)
During your opponent's next turn, the Defending Pokémon can't retreat.
Attac...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.