Card Number: 122/185
Rarity: Uncommon
Card Type: Metal
HP: 130
Stage: Stage 1
Attack 1: [1M] Drill Run (30)
Discard an Energy from your opponent's Active Pokemon.
Attack 2: [1MM] Slas...
Card Number: 123/185
Rarity: Common
Card Type: Metal
HP: 60
Stage: Basic
Attack 1: [M] Reaction (10)
Switch this Pokemon with 1 of your Benched Pokemon.
Weakness: Rx2
Resistance: G-...
Card Number: 162/185
Rarity: Uncommon
Card Type: Special Energy
Card Text: As long as this card is attached to a Pokemon, it provides Grass Energy.
The Grass Pokemon this card is attached t...
Card Number: 124/185
Rarity: Uncommon
Card Type: Metal
HP: 110
Stage: Stage 1
Attack 1: [M] Reaction (10)
This attack does 30 damage for each Metal Energy attached to this Pokemon. Swit...
Card Number: 158/185
Rarity: Uncommon
Card Type: Supporter
Card Text: Flip 2 coins. Search your deck for a number of cards up to the number of heads, put them into your hand, and shuffle yo...
Card Number: 125/185
Rarity: Uncommon
Card Type: Metal
HP: 120
Stage: Basic
Card Text: Ability — Counterattack
If this Pokemon is in the Active Spot and is damaged by an attack from you...
Card Number: 165/185
Rarity: Uncommon
Card Type: Special Energy
Card Text: As long as this card is attached to a Pokemon, it provides Water Energy.
Prevent all effects of attacks from your ...
Card Number: 101/185
Rarity: Rare
Card Type: Fighting
HP: 130
Stage: Stage 1
Attack 1: [F] Full Nelson (30)
During your opponent's next turn, the Defending Pokémon can't retreat.
Atta...
Card Number: 136/185
Rarity: Uncommon
Card Type: Colorless
HP: 100
Stage: Stage 1
Attack 1: [2] Round (20x)
This attack does 20 damage for each of your Pokemon in play that has the Roun...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.