Card Number: 151/185
Rarity: Uncommon
Card Type: Item
Card Text: Your opponent reveals their hand. If they do, look at the top card of your opponent's deck.
Card Number: 065/185
Rarity: Uncommon
Card Type: Psychic
HP: 90
Stage: Basic
Attack 1: [P] Psypower
Put 2 damage counters on your opponent's Pokémon in any way you like.
Attack 2: [1P...
Card Number: 154/185
Rarity: Holo Rare
Card Type: Supporter
Card Text: During this turn, your Pokemon's attacks do 30 more damage to your opponent's Active Pokemon (before applying Weakness...
Card Number: 066/185
Rarity: Rare
Card Type: Psychic
HP: 30
Stage: Basic
Card Text: Ability — Shell Survival
Put this Pokémon into play with only the effect of Ninjask's Cast-Off Shell ...
Card Number: 068/185
Rarity: Rare
Card Type: Psychic
HP: 90
Stage: Stage 1
Card Text: Ability — Curse of Devolution
When you play this Pokémon from your hand to evolve 1 of your Pokémon...
Card Number: 062/185
Rarity: Uncommon
Card Type: Lightning
HP: 80
Stage: Basic
Attack 1: [L] Spinning Fan
This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Wea...
Card Number: 155/185
Rarity: Uncommon
Card Type: Tool
Card Text: The Pokemon this card is attached to can use any attack from its previous Evolutions. (you still need the necessary Energy t...
Card Number: 064/185
Rarity: Rare
Card Type: Psychic
HP: 100
Stage: Stage 1
Card Text: Ability — Lunar Blessing
Once during your turn, you may heal 20 damage from your Active Pokémon wi...
Card Number: 152/185
Rarity: Uncommon
Card Type: Tool
Card Text: The Pokemon VMAX this card is attached to gets -100HP, and if it is Knocked Out by damage from an attack from your opponent'...
Card Number: 087/185
Rarity: Rare
Card Type: Fighting
HP: 150
Stage: Stage 1
Attack 1: [F] Earthquake (120)
This attack also does 20 damage to each of your Benched Pokemon. (Don't apply...
Card Number: 085/185
Rarity: Uncommon
Card Type: Fighting
HP: 70
Stage: Basic
Attack 1: [1] Deck Distiller
Flip a coin until you get tails. For each heads, discard the top card of your ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.