Card Number: 156/162
Rarity: Uncommon
Card Type: Trainer - Stadium
Card Text: During Pokémon Checkup, put 2 more damage counters on each Poisoned Pokémon (except any [D] Pokémon).
Card Number: 008/162
Rarity: Common
Card Type: Grass
HP: 60
Stage: Basic
Card Text: Ability – Poison Point
If this Pokémon is in the Active Spot and is damaged by an attack from your op...
Card Number: 015/162
Rarity: Rare
Card Type: Grass
HP: 100
Stage: Stage 1
Card Text: Ability– Wafting Heal
When you play this Pokémon from your hand to evolve 1 of your Pokémon during y...
Card Number: 142/162
Rarity: Uncommon
Card Type: Trainer - Supporter
Card Text: Heal all damage from 1 of your Pokémon that has 30 HP or less remaining.
Card Number: 159/162
Rarity: Uncommon
Card Type: Trainer - Pokemon Tool
Card Text: The Retreat Cost of the Pokémon this card is attached to is [C] less. If that Pokémon has 30 HP or less re...
Card Number: 143/162
Rarity: Uncommon
Card Type: Trainer - Item
Card Text: Search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck.
Your t...
Card Number: 160/162
Rarity: Uncommon
Card Type: Trainer - Supporter
Card Text: Search your deck for a Pokémon, except any Pokémon with an Ability, that evolves from 1 of your Pokémon in pl...
Card Number: 145/162
Rarity: Uncommon
Card Type: Trainer - Supporter
Card Text: Search your deck for 2 cards, shuffle your deck, then put those cards on top of it in any order.
Card Number: 146/162
Rarity: Uncommon
Card Type: Trainer - Supporter
Card Text: Your opponent reveals their hand. Choose up to 2 Item cards you find there and discard them.
Card Number: 009/162
Rarity: Uncommon
Card Type: Grass
HP: 130
Stage: Stage 1
Card Text: Ability–Poison Point
If this Pokémon is in the Active Spot and is damaged by an attack from your...
Card Number: 147/162
Rarity: Uncommon
Card Type: Trainer - Supporter
Card Text: Look at the top 6 cards of your deck and put 2 of them into your hand. Discard the other cards.
Card Number: 010/162
Rarity: Common
Card Type: Grass
HP: 80
Stage: Basic
Card Text: Ability– Solid Shell
This Pokémon takes 20 less damage from attacks (after applying Weakness and Resi...
Card Number: 148/162
Rarity: Uncommon
Card Type: Trainer - Stadium
Card Text: All [M] Pokémon (both yours and your opponent’s) take 30 less damage from attacks from the opponent's Pokémon (...
Card Number: 013/162
Rarity: Uncommon
Card Type: Grass
HP: 70
Stage: Basic
Attack 1: [G] Pinpoint DriveThis attack does 60 damage to 1 of your opponent's Benched Pokémon ex or Pokémon V...
Card Number: 149/162
Rarity: Uncommon
Card Type: Trainer - Tool
Card Text: The Future Pokémon this card is attached to has no Retreat Cost, and the attacks it uses do 20 more damage to your...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.