Card Number: 51/214
Rarity: Common
Card Type: Water
HP: 60
Stage: Basic
Attack 1: [1] Quick Attack (10+)
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Gx2
Resist...
Card Number: 28/214
Rarity: Uncommon
Card Type: Fire
HP: 80
Stage: Stage 1
Attack 1: [F] Fire Fang (20)
Your opponent's Active Pokémon is now Burned.
Weakness: Wx2
Resistance: None
...
Card Number: 27/214
Rarity: Common
Card Type: Fire
HP: 60
Stage: Basic
Attack 1: [1] Caturday
Draw a card. If you do, this Pokémon is now Asleep.
Attack 2: [2F] Big Bite (60)
The Defe...
Card Number: 52/214
Rarity: Uncommon
Card Type: Water
HP: 80
Stage: Stage 1
Attack 1: [1] Afterimage Strike (20)
If any damage is done to this Pokémon by attacks during your opponent's ...
Card Number: 48/214
Rarity: Common
Card Type: Water
HP: 60
Stage: Basic
Attack 1: [1] Elegant Swim (10)
Flip a coin. If heads, prevent all effects of attacks, including damage, done to ...
Card Number: 30/214
Rarity: Common
Card Type: Fire
HP: 70
Stage: Basic
Attack 1: [F] Grass Fire (10)
Discard a Grass Energy from your opponent's Active Pokémon.
Weakness: Wx2
Resist...
Card Number: 62/214
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [1] Glare
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Attack 2: [1P] Ta...
Card Number: 29/214
Rarity: Rare
Card Type: Fire
HP: 160
Stage: Stage 2
Attack 1: Ability — Strong Cheer
Your Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (befo...
Card Number: 58/214
Rarity: Uncommon
Card Type: Lightning
HP: 80
Stage: Stage 1
Card Text: Ability — Battery
Once during your turn (before your attack), you may attach this card from yo...
Card Number: 36/214
Rarity: Common
Card Type: Water
HP: 50
Stage: Basic
Attack 1: Ability — Round and Round
You can use this Ability only if you go second. Once during your first turn (...
Card Number: 60/214
Rarity: Rare
Card Type: Lightning
HP: 120
Stage: Basic
Attack 1: [L] Crushing Claw (20)
Discard a Special Energy from your opponent's Active Pokémon.
Attack 2: [2L...
Card Number: 63/214
Rarity: Rare
Card Type: Psychic
HP: 120
Stage: Stage 1
Attack 1: [1] Wrap (30)
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Attack 2: [1...
Card Number: 40/214
Rarity: Common
Card Type: Water
HP: 60
Stage: Basic
Attack 1: [1] Bubble Technique (10+)
If you played Janine during this turn, this attack does 50 more damage.
We...
Card Number: 64/214
Rarity: Common
Card Type: Psychic
HP: 50
Stage: Basic
Attack 1: [P] Bite (10)
Attack 2: [2] Venoshock (20+)
If your opponent's Active Pokémon is Poisoned, this att...
Card Number: 37/214
Rarity: Common
Card Type: Water
HP: 60
Stage: Basic
Attack 1: [1] Call for Family
Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.