Card Number: 186/214
Rarity: Uncommon
Card Type: Item
Card Text: Prevent all effects of your opponent's Abilities done to the Pokémon this card is attached to. Remove any such existing effe...
Card Number: 105/119
Rarity: Uncommon
Card Type: Stadium
Card Text: Each Metal Pokémon (both your and your opponent's) can't be affected by any Special Conditions. (Remove any Special Condi...
Card Number: 108/114
Rarity: Ultra Rare
Card Type: Metal
HP: 180
Stage: Basic
Attack 1: [3M] Wild Edge (80+)
You may do 50 more damage. If you do, this Pokemon does 20 damage to itself....
Card Number: 093/132
Rarity: Rare
Card Type: Metal
HP: 200
Stage: Stage 1
Attack 1: [CC] Welcoming Tail (40+) If you have exactly 6 Prize cards remaining, this attack does 200 more dama...
Card Number: 052/103
Rarity: Rare
Card Type: Fighting
HP: 190
Stage: Stage 1
Card Text: Ability: High Density Armor If this Pokémon has full HP, it takes 60 less damage from attacks fro...
Card Number: 044/078
Rarity: Uncommon
Card Type: Metal
HP: 180
Stage: Stage 1
Attack 1: [3] Body Slam (70)
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Atta...
Card Number: 139/236
Rarity: Holo Rare
Card Type: Metal
HP: 170
Stage: Stage 1
Attack 1: [2] Thwomp Fall (50x)
You may discard any number of Pokemon from your hand that have a Retreat C...
Card Number: 125/182
Rarity: Rare
Card Type: Metal
HP: 180
Stage: Stage 1
Attack 1: [M] Earthquake (130)
This attack also does 30 damage to each of your Benched Pokemon. (Don't apply We...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.