Card Number: 077/182
Rarity: Common
Card Type: Lightning
HP: 60
Stage: Basic
Attack 1: [L] Astonish (20) Choose a random card from your opponent's hand. Your opponent reveals that card ...
Card Number: 092/182
Rarity: Rare
Card Type: Fighting
HP: 150
Stage: Stage 2
Card Text: Ability: Lose Cool If this Pokémon has 2 or more damage counters on it, attacks used by this Poké...
Card Number: 175/182
Rarity: Uncommon
Card Type: Trainer - Item
Card Text: Flip a coin. If heads, search your deck for an Evolution Team Rocket's Pokémon, reveal it, and put it into your ha...
Card Number: 105/182
Rarity: Common
Card Type: Fighting
HP: 90
Stage: Basic
Attack 1: [F] Push Down (10) Switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses t...
Card Number: 098/182
Rarity: Uncommon
Card Type: Fighting
HP: 140
Stage: Stage 1
Attack 1: [F] Power Gem (40)
Attack 2: [CCC] Mountain Drop (70+) If a Stadium is in play, this attack ...
Card Number: 116/182
Rarity: Uncommon
Card Type: Darkness
HP: 170
Stage: Stage 2
Attack 1: [D] Love Impact (60+) If a Pokémon that has "Nidoking" in its name is on your Bench, this atta...
Card Number: 112/182
Rarity: Common
Card Type: Darkness
HP: 70
Stage: Basic
Attack 1: [C] Drag Down Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Attack 2: [...
Card Number: 121/182
Rarity: Uncommon
Card Type: Darkness
HP: 80
Stage: Stage 1
Card Text: Ability: Sneaky Bite When you play this Pokémon from your hand to evolve 1 of your Pokémon dur...
Card Number: 122/182
Rarity: Double Rare
Card Type: Darkness
HP: 310
Stage: Stage 2
Card Text: Ability: Biting Spree When you play this Pokémon from your hand to evolve 1 of your Pokémo...
Card Number: 003/182
Rarity: Double Rare
Card Type: Grass
HP: 280
Stage: Stage 1
Card Text: Ability: Buzzing Boost Once during your turn, when this Pokémon moves from your Bench to the ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.