Card Number: 087/191
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [C] Electromagnetic Sonar Put a Trainer card from your discard pile into your hand.
Attack 2: [P] ...
Card Number: 135/191
Rarity: Rare
Card Type: Dragon
HP: 130
Stage: Basic
Attack 1: [C] Time Manipulation Search your deck for 2 cards, shuffle your deck, then put those cards on top of ...
Card Number: 086/131
Rarity: Uncommon
Card Type: Colorless
HP: 160
Stage: Basic
Attack 1: [CCCC] Jewel Breaker (100+) If your opponent's Active Pokemon is a Tera Pokemon, this attack do...
Card Number: 094/191
Rarity: Common
Card Type: Psychic
HP: 40
Stage: Basic
Attack 1: [C] Splashing Dodge (10) Flip a coin. If heads, during your opponent's next turn, prevent all damage...
Card Number: 097/191
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [C] Minor Errand-Running Search your deck for up to 2 Basic Energy cards, reveal them, and put them ...
Card Number: 115/191
Rarity: Common
Card Type: Fighting
HP: 130
Stage: Stage 1
Attack 1: [C] Corrosive Shards (20) Your opponent's Active Pokemon is now Poisoned. During your opponent's...
Card Number: 001/191
Rarity: Common
Card Type: Grass
HP: 30
Stage: Basic
Attack 1: [C] Precocious Evolution If you go first, you can use this attack during your first turn. Search your ...
Card Number: 155/191
Rarity: Common
Card Type: Colorless
HP: 110
Stage: Stage 1
Attack 1: [C] Parabolic Charge Search your deck for up to 4 Energy cards, reveal them, and put them into ...
Card Number: 041/191
Rarity: Common
Card Type: Water
HP: 30
Stage: Basic
Attack 1: [C] Leap Out Switch this Pokemon with 1 of your Benched Pokemon.
Weakness: Lx2
Retreat Cost: 1
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.