Card Number: 104/191
Rarity: Common
Card Type: Fighting
HP: 60
Stage: Basic
Attack 1: [C] Call for Family Search your deck for up to 2 Basic Pokemon and put them onto your Bench. Then, ...
Card Number: 007/191
Rarity: Uncommon
Card Type: Grass
HP: 120
Stage: Stage 2
Attack 1: [C] Evo-Powder For each of your Benched Pokemon, search your deck for a card that evolves from th...
Card Number: 105/191
Rarity: Common
Card Type: Fighting
HP: 90
Stage: Stage 1
Attack 1: [C] Screech During your next turn, the Defending Pokemon takes 50 more damage from attacks (after...
Card Number: 025/191
Rarity: Common
Card Type: Fire
HP: 140
Stage: Stage 1
Attack 1: [C] Leech Life (30) Heal from this Pokemon the same amount of damage you did to your opponent's Acti...
Card Number: 158/191
Rarity: Uncommon
Card Type: Colorless
HP: 80
Stage: Stage 1
Attack 1: [C] Familial March Search your deck for up to 2 in any combination of Maushold and Maushold ex...
Card Number: 079/191
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [C] Full Heart Attach up to 2 Basic Psychic Energy cards from your hand to your Pokemon in any way y...
Card Number: 149/191
Rarity: Common
Card Type: Colorless
HP: 90
Stage: Basic
Attack 1: [C] Fury Cutter (10+) Flip 3 coins. If 1 of them is heads, this attack does 20 more damage. If 2 o...
Card Number: 156/191
Rarity: Common
Card Type: Colorless
HP: 120
Stage: Basic
Attack 1: [C] Now You're in My Power Until the end of your next turn, the Defending Pokemon's Weakness is n...
Card Number: 151/191
Rarity: Common
Card Type: Colorless
HP: 130
Stage: Basic
Attack 1: [CC] Ready to Ram (40) During your opponent's next turn, if this Pokemon is damaged by an attack ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.