Card Number: 140/196
Rarity: Common
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [1] Branch Calculation
Look at the top 4 cards of either player's deck and put them back in any or...
Card Number: 032/196
Rarity: Rare
Card Type: Water
HP: 140
Stage: Stage 2
Attack 1: [2] Lordly Songleader (10+)
If Poliwag is on your Bench, this attack does 60 more damage. If Poliwhir...
Card Number: 041/196
Rarity: Uncommon
Card Type: Water
HP: 90
Stage: Stage 1
Attack 1: [W] Swim Freely (10)
Flip a coin. If heads, during your opponent's next turn, prevent all damage f...
Card Number: 094/195
Rarity: Uncommon
Card Type: Fighting
HP: 110
Stage: Stage 1
Card Text: Ability — Mystery Charge
You can use this Ability only if you have no Supporter cards in your...
Card Number: 038/196
Rarity: Common
Card Type: Water
HP: 70
Stage: Basic
Attack 1: [1] Matching Look
Each player reveals the top 2 cards of their deck, then draws those cards.
Attack ...
Card Number: 141/196
Rarity: Uncommon
Card Type: Colorless
HP: 90
Stage: Stage 1
Attack 1: [1] Garbage Attack (20x)
This attack does 20 damage for each Pokemon Tool card in the Lost Zon...
Card Number: 070/196
Rarity: Holo Rare
Card Type: Psychic
HP: 80
Stage: Basic
Attack 1: [1] Scratch (20)
Attack 2: [P] Lost Mine
You can use this attack only if you have 10 or more ca...
Card Number: 053/196
Rarity: Rare
Card Type: Lightning
HP: 120
Stage: Stage 1
Attack 1: [L] Thunder Shock (30)
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
...
Card Number: 130/195
Rarity: Uncommon
Card Type: Dragon
HP: 100
Stage: Stage 1
Attack 1: [2] Wrap (30)
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Attack 2...
Card Number: 101/196
Rarity: Uncommon
Card Type: Fighting
HP: 90
Stage: Basic
Attack 1: [1] Into the Deep
Put up to 2 basic Energy cards from your discard pile into your hand.
Attack ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.