Card Number: 054/217
Rarity: Uncommon
Card Type: Water
HP: 130
Stage: Basic
Attack 1: [W] Ice Shot (20) This attack also does 20 damage to 1 of your opponent's Benched Pokemon. (Don't a...
Card Number: 053/217
Rarity: Uncommon
Card Type: Water
HP: 110
Stage: Stage 1
Card Text: Ability: Alluring Wings Once during your turn, if this Pokemon is in the Active Spot, you may us...
Card Number: 064/217
Rarity: Uncommon
Card Type: Lightning
HP: 120
Stage: Stage 1
Card Text: Ability: Frilled Generator Once during your turn, if you played Canari from your hand this t...
Card Number: 060/217
Rarity: Uncommon
Card Type: Lightning
HP: 90
Stage: Stage 1
Card Text: Ability: Dynamotor Once during your turn, you may attach a Basic Lightning Energy card from y...
Card Number: 072/217
Rarity: Rare
Card Type: Lightning
HP: 120
Stage: Stage 1
Card Text: Ability: Flashing Draw You must discard a Basic Lightning Energy card from this Pokemon in order...
Card Number: 112/217
Rarity: Common
Card Type: Fighting
HP: 80
Stage: Basic
Attack 1: [F] Accelerating Stab (30) During your next turn, this Pokemon can't use Accelerating Stab.
Weakn...
Card Number: 078/217
Rarity: Rare
Card Type: Psychic
HP: 140
Stage: Stage 1
Attack 1: [CC] Tri Kinesis Flip 3 coins. If all of them are heads, Knock Out 1 of your opponent's Pokemon.
...
Card Number: 117/217
Rarity: Uncommon
Card Type: Fighting
HP: 90
Stage: Basic
Card Text: Ability: Double Type As long as this Pokemon is in play, it is Fighting and Psychic type.
Atta...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.