Card Number: 133/217
Rarity: Uncommon
Card Type: Darkness
HP: 70
Stage: Basic
Attack 1: [C] Raging Curse (10x) This attack does 10 damage for each damage counter on all of your Benched ...
Card Number: 104/217
Rarity: Common
Card Type: Fighting
HP: 120
Stage: Stage 1
Attack 1: [F] Seventh Kick (150) If you don't have exactly 7 cards in your hand, this attack does nothing....
Card Number: 143/217
Rarity: Rare
Card Type: Darkness
HP: 80
Stage: Basic
Card Text: Ability: Final Chain If this Pokemon is Knocked Out by damage from an attack from your opponent's Po...
Card Number: 105/217
Rarity: Rare
Card Type: Fighting
HP: 110
Stage: Basic
Card Text: Ability: Lunar Cycle Once during your turn, if you have Solrock in play, you may discard a Basic Fi...
Card Number: 106/217
Rarity: Uncommon
Card Type: Fighting
HP: 110
Stage: Basic
Attack 1: [F] Cosmic Beam (70) If you don't have Lunatone on your Bench, this attack does nothing. This at...
Card Number: 144/217
Rarity: Uncommon
Card Type: Metal
HP: 90
Stage: Basic
Attack 1: [C] Call for Family Search your deck for up to 2 Basic Pokemon and put them onto your Bench. Then, s...
Card Number: 146/217
Rarity: Common
Card Type: Metal
HP: 70
Stage: Basic
Attack 1: [M] Push Down (10) Switch out your opponent's Active Pokemon to the Bench. (Your opponent chooses the ...
Card Number: 155/217
Rarity: Rare
Card Type: Dragon
HP: 130
Stage: Basic
Attack 1: [CCC] Shred (70) This attack's damage isn't affected by any effects on your opponent's Active Pokemon....
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.