Card Number: 151/217
Rarity: Uncommon
Card Type: Dragon
HP: 100
Stage: Stage 1
Card Text: Ability: Evolutionary Guidance Once during your turn, if this Pokemon has any Energy attached, ...
Card Number: 148/217
Rarity: Rare
Card Type: Metal
HP: 170
Stage: Stage 2
Card Text: Ability: Supreme Overlord Attacks used by this Pokemon do 30 more damage to your opponent's Active P...
Card Number: 156/217
Rarity: Common
Card Type: Dragon
HP: 70
Stage: Basic
Attack 1: [C] Knickknack Carrying Search your deck for a Pokemon Tool card, reveal it, and put it into your han...
Card Number: 008/217
Rarity: Common
Card Type: Grass
HP: 70
Stage: Basic
Attack 1: [C] Growl During your opponent's next turn, attacks used by the Defending Pokemon do 20 less damage (b...
Card Number: 075/217
Rarity: Uncommon
Card Type: Psychic
HP: 120
Stage: Stage 1
Attack 1: [CC] Metronome Choose 1 of your opponent's Active Pokemon's attacks and use it as this attack.
...
Card Number: 072/217
Rarity: Rare
Card Type: Lightning
HP: 120
Stage: Stage 1
Card Text: Ability: Flashing Draw You must discard a Basic Lightning Energy card from this Pokemon in order...
Card Number: 159/217
Rarity: Common
Card Type: Dragon
HP: 90
Stage: Stage 1
Card Text: Ability: Recon Directive Once during your turn, you may look at the top 2 cards of your deck and p...
Card Number: 083/217
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [C] Hide Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effect...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.