Card Number: 083/217
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [C] Hide Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effect...
Card Number: 119/217
Rarity: Common
Card Type: Fighting
HP: 110
Stage: Stage 1
Attack 1: [F] Guard Press (20) During your opponent's next turn, this Pokemon takes 20 less damage from at...
Card Number: 082/217
Rarity: Rare
Card Type: Psychic
HP: 140
Stage: Stage 2
Card Text: Ability: Wonder Kiss When your opponent's Active Pokemon is Knocked Out, flip a coin. If heads, ta...
Card Number: 085/217
Rarity: Common
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] Ascension Search your deck for a card that evolves from this Pokemon and put it onto this Pokemo...
Card Number: 120/217
Rarity: Rare
Card Type: Fighting
HP: 180
Stage: Stage 2
Attack 1: [F] Tar Cannon This attack does 140 damage to 1 of your opponent's Pokemon. If you don't have 10 o...
Card Number: 092/217
Rarity: Common
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [C] Roto Call You may search your deck for any number of Pokemon that have "Rotom" in their name and...
Card Number: 091/217
Rarity: Uncommon
Card Type: Psychic
HP: 90
Stage: Stage 1
Attack 1: [P] Cursed Words Your opponent chooses 3 cards from their hand and shuffles those cards into the...
Card Number: 128/217
Rarity: Common
Card Type: Darkness
HP: 70
Stage: Basic
Attack 1: [DC] Gnaw Off (30+) Flip a coin. If heads, this attack does 20 more damage.
Weakness: Gx2
Retre...
Card Number: 100/217
Rarity: Common
Card Type: Fighting
HP: 60
Stage: Basic
Attack 1: [F] Relentless Burrowing Flip a coin until you get tails. For each heads, discard the top card of y...
Card Number: 099/217
Rarity: Rare
Card Type: Psychic
HP: 110
Stage: Basic
Card Text: Ability: Adrena-Brain Once during your turn, if this Pokemon has any Darkness Energy attached, you m...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.