Card Number: 171/217
Rarity: Common
Card Type: Colorless
HP: 70
Stage: Basic
Card Text: Ability: Fan Call Once during your first turn, you may search your deck for up to 3 Colorless Pok...
Card Number: 092/217
Rarity: Common
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [C] Roto Call You may search your deck for any number of Pokemon that have "Rotom" in their name and...
Card Number: 134/217
Rarity: Common
Card Type: Darkness
HP: 80
Stage: Basic
Attack 1: [DC] Knock Off (20) Discard a random card from your opponent's hand.
Weakness: Gx2
Retreat Cost...
Card Number: 097/217
Rarity: Uncommon
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [PC] Gemstone Mimicry Choose 1 of your opponent's Active Tera Pokemon's attacks and use it as this...
Card Number: 159/217
Rarity: Common
Card Type: Dragon
HP: 90
Stage: Stage 1
Card Text: Ability: Recon Directive Once during your turn, you may look at the top 2 cards of your deck and p...
Card Number: 143/217
Rarity: Rare
Card Type: Darkness
HP: 80
Stage: Basic
Card Text: Ability: Final Chain If this Pokemon is Knocked Out by damage from an attack from your opponent's Po...
Card Number: 168/217
Rarity: Common
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [C] Minor Errand-Running Search your deck for up to 2 Basic Energy cards, reveal them, and put the...
Card Number: 074/094
Rarity: Common
Card Type: Metal
HP: 130
Stage: Basic
Attack 1: [MMM] Hyper Beam (70) Discard an Energy from your opponent's Active Pokemon.
Weakness: Rx2
Resist...
Card Number: 155/217
Rarity: Rare
Card Type: Dragon
HP: 130
Stage: Basic
Attack 1: [CCC] Shred (70) This attack's damage isn't affected by any effects on your opponent's Active Pokemon....
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.