Card Number: 103/094
Rarity: Illustration Rare
Card Type: Darkness
HP: 140
Stage: Stage 1
Card Text: Ability: Sinister Surge Once during your turn, you may use this Ability. Search your...
Card Number: 104/094
Rarity: Illustration Rare
Card Type: Metal
HP: 80
Stage: Basic
Attack 1: [C] Find a Friend Search your deck for a Pokemon, reveal it, and put it into your hand. The...
Card Number: 112/094
Rarity: Ultra Rare
Card Type: Psychic
HP: 260
Stage: Stage 1
Card Text: Ability: Swirling Prose As long as this Pokemon is in the Active Spot, whenever your opponen...
Card Number: 014/094
Rarity: Rare
Card Type: Fire
HP: 120
Stage: Basic
Attack 1: [R] Fighting Wings (20+) If your opponent's Active Pokemon is a Pokemon ex, this attack does 90 more dam...
Card Number: 122/094
Rarity: Ultra Rare
Card Type: Trainer - Pokemon Tool
Card Text: The Pokemon this card is attached to takes 30 less damage from attacks from your opponent's Pokemon that...
Card Number: 077/094
Rarity: Uncommon
Card Type: Colorless
HP: 120
Stage: Stage 1
Attack 1: [CC] Round (40x) This attack does 40 damage for each of your Pokemon in play that has the Rou...
Card Number: 094/094
Rarity: Uncommon
Card Type: Trainer - Item
Card Text: Attach a Basic Psychic Energy card from your discard pile to 1 of your Benched Psychic Pokemon.
Card Number: 073/094
Rarity: Common
Card Type: Metal
HP: 80
Stage: Basic
Attack 1: [C] Find a Friend Search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle ...
Card Number: 080/094
Rarity: Common
Card Type: Colorless
HP: 80
Stage: Basic
Attack 1: [C] Energizing Sketch Flip 3 coins. For each heads, attach a Basic Energy card from your discard p...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.