Card Number: 030/094
Rarity: Common
Card Type: Lightning
HP: 70
Stage: Basic
Attack 1: [LC] Play Rough (20+) Flip a coin. If heads, this attack does 20 more damage.
Weakness: Fx2
Re...
Card Number: 030/159
Rarity: Double Rare
Card Type: Fire
HP: 220
Stage: Basic
Attack 1: [R] Fire Wing (40)
Attack 2: [1RR] Scorching Fire (200)
Discard an Energy from this Pokémon.
...
Card Number: 114/198
Rarity: Uncommon
Card Type: Fighting
HP: 130
Stage: Stage 1
Attack 1: [F] Vengeful Knuckles (30+)
If any of your [F] Pokémon were Knocked Out by damage from an atta...
Card Number: 044/094
Rarity: Uncommon
Card Type: Psychic
HP: 90
Stage: Stage 1
Attack 1: [P] Sweet Circle (20x) This attack does 20 damage for each of your Pokemon in play.
Weakness: ...
Card Number: 090/094
Rarity: Uncommon
Card Type: Trainer - Supporter
Card Text: Look at the top 7 cards of your deck and put a Darkness Pokemon you find there onto your Bench. Shuffle the o...
Card Number: 064/131
Rarity: Double Rare
Card Type: Darkness
HP: 340
Stage: Stage 2
Attack 1: [C] Grind (50x) This attack does 50 damage for each Energy attached to this Pokemon.
Atta...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.