Card Number: 077/192
Rarity: Uncommon
Card Type: Psychic
HP: 120
Stage: Stage 1
Attack 1: [1] Energy Warp
Move an Energy from 1 of your opponent’s Benched Pokemon to their Active Pokemo...
Card Number: 044/192
Rarity: Common
Card Type: Water
HP: 60
Stage: Basic
Attack 1: [1] Spiral Attack
Your opponent's Active Pokemon is now Confused.
Weakness: Lx2
Resistance: None
...
Card Number: 080/192
Rarity: Rare
Card Type: Psychic
HP: 110
Stage: Basic
Card Text: Ability — Counterattack
If this Pokemon is in the Active Spot and is damaged by an opponent's attack...
Card Number: 082/192
Rarity: Uncommon
Card Type: Psychic
HP: 140
Stage: Stage 1
Attack 1: [2] Sand Sink
Discard a card from the top of your opponent’s deck. If this Pokemon has a Cursed...
Card Number: 048/192
Rarity: Rare
Card Type: Water
HP: 140
Stage: Stage 1
Attack 1: [2W] Blizzard (80)
This attack also does 10 damage to each of your opponent's Benched Pokemon. (Don't...
Card Number: 078/192
Rarity: Common
Card Type: Psychic
HP: 120
Stage: Basic
Attack 1: [P] Cursed Drop
Put 3 damage counters on your opponent's Pokemon in any way you like.
Weakness: D...
Card Number: 083/192
Rarity: Common
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [1] Find a Friend
Search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffl...
Card Number: 085/192
Rarity: Holo Rare
Card Type: Psychic
HP: 150
Stage: Stage 2
Card Text: Ability — Mind Hat
Once during your turn, you may use this Ability. Each player discards a ca...
Card Number: 088/192
Rarity: Uncommon
Card Type: Psychic
HP: 100
Stage: Basic
Attack 1: [1] Refresh Time
Heal 30 damage from to each of your Pokemon.
Attack 2: [1P] Psybeam (30)
Your ...
Card Number: 118/192
Rarity: Rare
Card Type: Darkness
HP: 120
Stage: Stage 1
Card Text: Ability — Poisonous Puddle
Once during your turn, if a Stadium is in play, you may make your oppo...
Card Number: 090/192
Rarity: Uncommon
Card Type: Psychic
HP: 90
Stage: Stage 1
Attack 1: [1] Call Forth
Search your deck for a Dreepy and put it on your Bench. Then, shuffle your deck.
...
Card Number: 117/192
Rarity: Common
Card Type: Darkness
HP: 60
Stage: Basic
Attack 1: [2] Venom Shock (20+)
If your opponent’s Active Pokemon is Poisoned, this attack does 50 more damag...
Card Number: 092/192
Rarity: Ultra Rare
Card Type: Psychic
HP: 210
Stage: Basic
Attack 1: [P] Bite (30)
Attack 2: [PP] Jet Assault (60+)
If this Pokemon moved from your Bench to the A...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.