Card Number: 037/084
Rarity: Uncommon
Card Type: Psychic
HP: 90
Stage: Stage 1
Attack 1: [P] Spreading Light Search your deck for up to 3 Lampent and put them onto your Bench. Then, shu...
Card Number: 054/084
Rarity: Uncommon
Card Type: Darkness
HP: 100
Stage: Stage 1
Attack 1: [CC] Skill Thief If you have no cards in your hand, choose an attack from 1 of your opponent's...
Card Number: 035/084
Rarity: Rare
Card Type: Psychic
HP: 60
Stage: Basic
Attack 1: [P] Spiritual End If you have 13 or more Pokémon that have the Hide 'n' Sneak Ability in your discard ...
Card Number: 032/084
Rarity: Common
Card Type: Psychic
HP: 100
Stage: Basic
Attack 1: [P] Intense Kiss At the end of your opponent's next turn, discard the Defending Pokémon and all att...
Card Number: 051/084
Rarity: Common
Card Type: Darkness
HP: 60
Stage: Basic
Attack 1: [D] Procurement Search your deck for an Item card, reveal it, and put it into your hand. Then, shuf...
Card Number: 029/084
Rarity: Common
Card Type: Psychic
HP: 70
Stage: Basic
Attack 1: [P] All-You-Can-Yeet You may discard any number of cards from your hand.
Attack 2: [CC] Headbutt (...
Card Number: 030/084
Rarity: Uncommon
Card Type: Psychic
HP: 130
Stage: Stage 1
Attack 1: [P] All Out (50+) If you have no cards in your hand, this attack does 160 more damage.
Attack...
Card Number: 050/084
Rarity: Common
Card Type: Darkness
HP: 120
Stage: Stage 1
Attack 1: [D] Bone Sniper This attack does 70 damage to 1 of your opponent's Pokémon that has any Special ...
Card Number: 028/084
Rarity: Rare
Card Type: Lightning
HP: 120
Stage: Basic
Card Text: Ability: Photon Cord If this Pokémon is in the Active Spot and is Knocked Out by damage from an at...
Card Number: 045/084
Rarity: Double Rare
Card Type: Fighting
HP: 330
Stage: Stage 2
Card Text: Ability: Destructive Headbutting Once during your turn, if this Pokémon is in the Active S...
Card Number: 047/084
Rarity: Rare
Card Type: Fighting
HP: 130
Stage: Basic
Attack 1: [F] Battle Claw (30+) If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 30...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.