Card Number: 114/128
Rarity: Common
Card Type: Colorless
HP: 130
Stage: Basic
Attack 1: [CC] Rage (20+) This attack does 10 more damage for each damage counter on this Pokémon.
Attack...
Card Number: 119/128
Rarity: Common
Card Type: Colorless
HP: 160
Stage: Basic
Card Text: Ability: Good Sleep If this Pokémon remains Asleep during Pokémon Checkup, heal all damage from ...
Card Number: 121/128
Rarity: Rare
Card Type: Colorless
HP: 120
Stage: Basic
Attack 1: [RWL] Elemental Blast (250) Discard a Fire Energy, a Water Energy, and a Lightning Energy from this...
Card Number: 110/084
Rarity: Ultra Rare
Card Type: Trainer - Item
Card Text: During your opponent's next turn, all of your Metal Pokémon take 30 less damage from attacks from your opponent'...
Card Number: 124/128
Rarity: Common
Card Type: Colorless
HP: 90
Stage: Basic
Attack 1: [CCC] Shoot Meteors Discard all Energy from this Pokémon, and this attack does 120 damage to 1 of ...
Card Number: 093/084
Rarity: Illustration Rare
Card Type: Metal
HP: 160
Stage: Stage 2
Card Text: Ability: Ancient Bulwark As long as this Pokémon is on your Bench, prevent all damage d...
Card Number: 108/084
Rarity: Ultra Rare
Card Type: Trainer - Supporter
Card Text: You can use this card only when it is the last card in your hand.During this turn, attacks used by your Pok...
Card Number: 070/084
Rarity: Rare
Card Type: Colorless
HP: 140
Stage: Stage 1
Card Text: Ability: Call a Buddy Once during your turn, if you have no cards in your hand, you may use this...
Card Number: 084/084
Rarity: Rare
Card Type: Special Energy
Card Text: As long as this card is attached to a Pokémon, it provides [L] Energy.Attacks used by the [L] Pokémon this card is att...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.