Card Number: 96/160
Rarity: Rare
Card Type: Metal
HP: 100
Stage: Stage 1
Attack 1: [M] Drill Run (20)
Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokemon...
Card Number: 90/160
Rarity: Rare
Card Type: Fighting
HP: 110
Stage: Stage 1
Attack 1: [F] Ear Dig
Flip a coin until you get tails. For each heads, discard the top card of your opponent'...
Card Number: 98/160
Rarity: Common
Card Type: Metal
HP: 60
Stage: Basic
Attack 1: [M] Metal Sound
Your opponent's Active Pokemon is now Confused.
Weakness: Rx2
Resistance: P-20
Re...
Card Number: 111/160
Rarity: Common
Card Type: Colorless
HP: 60
Stage: Basic
Attack 1: [1] Sand Attack
If the Defending Pokemon tries to attack during your opponent's next turn, your op...
Card Number: 115/160
Rarity: Common
Card Type: Colorless
HP: 80
Stage: Basic
Attack 1: [1] Staggering Steps
Flip a coin. If heads, your opponent's Active Pokemon is now Confused. If tai...
Card Number: 119/160
Rarity: Uncommon
Card Type: Colorless
HP: 110
Stage: Basic
Card Text: Ability - Sap Sipper
This Pokemon's attacks do 40 more damage to your opponent's Grass Pokemon...
Card Number: 114/160
Rarity: Rare
Card Type: Colorless
HP: 80
Stage: Stage 1
Attack 1: [1] Replace
Move as many Energy attached to your Pokemon to your other Pokemon in any way you like...
Card Number: 124/160
Rarity: Uncommon
Card Type: Supporter
Card Text: You can play this card only when it is the last card in your hand.Put a Water Pokémon from your discard pile onto your ...
Card Number: 120/160
Rarity: Common
Card Type: Colorless
HP: 70
Stage: Basic
Attack 1: [2] Trip Over (10+)
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Fx2
Resi...
Card Number: 125/160
Rarity: Uncommon
Card Type: Item
Card Text: Search you deck for a Water Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
Card Number: 127/160
Rarity: Uncommon
Card Type: Item
Card Text: Each player switches his or her Active Pokémon with 1 of his or her Benched Pokémon. (Your opponent switches first. If a pla...
Card Number: 128/160
Rarity: Uncommon
Card Type: Item
Card Text: When your Active Pokémon is Knocked Out by damage from an opponent's attack, you may move 1 basic Energy card that was attac...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws.
Lightly Played (LP)
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.
Moderately Played (MP)
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches, creases or fading, light dirt buildup, or any combination of these defects.
Heavily Played (HP)
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.
Damaged (D)
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.